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Ruthless Reuban

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Everything posted by Ruthless Reuban

  1. No idea about console but you can do it with Xenonauts gc_editor.exe, press T on battle.
  2. Stun grenades should apply "blue" damage on everyone that walks into cloud. You can easily test it with your own troops.
  3. Basically if you shoot down terror ship, some aliens will die. Which aliens is just random. So you won't get same stuff but probably enough still. Shooting down UFO gives you terror ship datacores. But doing land mission may give more specialists. That's a tradeoff. Extreme ships will be harder to shoot down but I shot down basically every Phase 2-4 terror ship (some of first ones slipped through since I didn't have enough airforce at that time) on my playthrough. No spoilers here.
  4. You can try starting Xenonauts_gc_editor.exe If that can load game, press V to win battle immediately. If that cannot load any game, then well, you may be screwed. For that reason I don't use Ironman.
  5. Enemies you encounter are somewhat randomized so it's very possible you don't meet Facehuggers for long time on terror missions. IIRC terror mission enemies are determined by enemies that terror UFO has. It's also possible that Facehugger died if you shot UFO before it landed.
  6. Great. As you expected, I didn't notice anything special on your save file.
  7. Upload savegame and I can check if that is OK. If it is, then it's something with your installation probably.
  8. As expected, Rail is "newer" than Gauss and so Rail should be better overall. And is. Just like Pulse is better than Laser overall. I think problem is that Gauss weaponry is Phase 3 stuff and Rail is phase 4 stuff. And basically previous gen mk3 roughly matches next gen mk1. So Gauss mk3 should be roughly equal to Rail mk1, however mk1 weapons do not require so much special materials that again makes comparison somewhat difficult. For Mag vs Gauss, Gauss weaponry have surprisingly good reaction modifiers, even minigun has something usable. That makes huge difference for using reaction shots. For Gauss vs Rail, as expected. Gauss mk1 roughly matches Rail mk1 but Rail MK3 stuff is of course better overall. Nothing too special there.
  9. It checked if I had captured one alive (looking at Xenopedia entries), but it seems I didn't bother to capture too many Xenomorphs alive. I still think I have encountered some. They look pretty much like Xenomorph Queen.
  10. IIRC Empresses are quite rare. You should encounter one with enough luck. Usually on larger UFOs or big alien bases.
  11. If you read Xenopedia description, putting two anti missile on same aircraft is NOT recommended at all. That could be reason. Edit: Two anti missile on same aircraft immediately crashed for me.
  12. \Xenonauts\assets\mods\X-Division\tiles\UFO\bombercruiser\ bombercruiserdatacore_damaged_spectre bombercruiserdatacore_spectre
  13. Start Xenonauts_gc_editor.exe, load game and press V. No idea how you got that much action points tbh.
  14. F-17 cannot be shot down with drones because of anti missile. Foxtrot can be shot down but since drones are more busy with F-17, you'll lose less Foxtrots if using F-17s with them. Of course you can use kamikaze tactics but F-17 has some use.
  15. Well, you shouldn't keep your soldier so stacked together. That's exactly what could happen when there is something explosive. For bases, defenses are pretty much useless until later. Better to invest on airplanes. But first, using shields is good starting point for ground combat. He meant Fox armour. You need to capture more live aliens.
  16. You Will get many more. I just didn't have any problems with Facehuggers, so all that sounds bit strange.
  17. IIRC alien icons on right apply also for Facehuggers. That way you can target them. If you move when next to Facehugger, you get infected. Remember you can turn without moving using right click. You can also upload savegame, I see if there is something wrong.
  18. Looking at your save game, there is quite a lot you could do better. But perhaps most obvious one is that your strike teams don't have a single shield carrier. While Xenonauts ground combat is not impossible without shields (especially on NG difficulty), shields make ground combat Much easier. You seem to have multiple casualties on each mission. On Phase 1 (around first three months), I didn't have single one when playing "NG+2,5" difficulty (many settings modified, overall difficulty somewhere between NG+2 and -). Naturally I had 2-4 shield carriers per mission.
  19. Capture one Facehugger alive and kill rest. Since Facehugger movement trigger reaction fire, they are very slow and Facehuggers have very few hit points, I never had any problem with them. In short, just kill them when you have one alive. Probably easiest opponents of whole game. First terror mission might be very hard on ground combat if alien craft is intact. There are lots of aliens and your equipment is not top notch.
  20. Don't worry, there will be much more heavy energy weapons.
  21. Resisted means shot did not penetrate armor. You won't see that if shield stopped shot, no matter who carried shield. And Caesans always have shield. You can use them too btw. Alien captures are important for getting better weapons. Sorry for major spoiler Live Caesan Guard unlocked laser weapons FYI. Damage is 50-150% of "normal" damage. For accuracy, 3*10% is 1/1000, not that rare tbh. More about accuracy https://xenonauts.fandom.com/wiki/Accuracy_System Not certain about this but accuracy percentage may present chance for direct hit, since scots scatter, even "miss" may hit if scatter is low enough. Save file looks OK. Gatling laser is failed lab experiment. Not every development produces useful weapons. In other words, it's what it is supposed to be. Failed experiment, crap weapon, don't use it. If you read description, that pretty much say it sucks. And it definitely does.
  22. Save games are located on Xenonauts folder under Documents folder %userprofile%\Documents or directly %userprofile%\Documents\xenonauts Just upload save file somewhere. Aliens have armor and/or shield that makes no damage indicator until either of those is depleted. Shotguns have pretty bad mitigation but they also do stun damage. Sounds like normal for me. Looking your save game easily tells if there is something wrong.
  23. Perhaps download is just corrupted. Try downloading again.
  24. Never heard of that. Perhaps another software works better.
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