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Farrell

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  1. The other 2 armors i am aware of are the colosus and sentenel, the only problem with the colosus is that its only good till you get the sentenel (which has better mobility, sight range, equal strength with only a slight reduction in protection (in my experience)
  2. If i have got the gist of this suggestion, then this only effects people who real know about this tech and it has no realbearing on the game being good as a whole..... i think i speak for most of the fanbase when i say i would rather have the devs focusing on improving the general game play and getting the game finnished than fussing over how to describe theoretical technology that can only realy be theorised on as it dosnt exist in this form in the real world
  3. I have arround 30 alien guns that ive just noticed (mostly assault rifles) becaus my standard issue laser weapon ammo dosent last massively long
  4. I have just realised i have a sizeable stockpile of alien weaponry in my warehouse from my men picking them up in combat, and i have no way of using them.... i think it would be nice if there was a section that alowed you to equip you men with the captured weaponry (obviously you would be limeted by the amount of ammo you have captured but it would still be nice) Also instead of just selling alien weapons automaticaly it would be cool if they just went into your warehouse for you to sell or use later
  5. While im realy engoying the game, the wave like invasion is killing the imersion a bit.... what i mean by this is that when a new kind of ship apears the brevious ship disapears.... it would be better in my opinion if things like courvettes and cruisers were present for the rest of the invasion from the 1st sighting rather than just disapearing.. also if the aliens have thousands of heavy and regular fighters i find it unlikely that they would completely replace them with interceptors
  6. I think he meant a patch rather than a dlc
  7. It may justbe down to coincidence but it seems to me that the suposedly better predator power armor offers no more protection than wolfarmor, i was doing a terror mission and testing the predator suit and the soldier wearing it (she was a colonel) died from 2 plasma rifle shots (whick im my experience even troops in wolf armor have been able to withstand.... this coupled to with the armors limitations makes it completely redundant when you get the sentenel armor (i use power armor for my elite 'spartan team' and wilf and buzzard for my regulars) it seems that the predator armor needs to be made stronger (i know that it could have been pure luck that she was killed but even if the weak points were hit i would expect it to survive a couple of long range plasma shots with full health)
  8. I was playing a terror mission in newyork and there was an unusualy high number of friendly npcs (around 8 civilians and 3 soldiers) and a single reaper managed to infect 8 of them causing complete havoc, andvi thought it would be interesting if every few terror missions there was one with a large number of civilians and the only enemy was reapers.... they are probbly the most dangerous oponent in the game but you never see them in large enough numbers to be a real threat
  9. I can produce plasma weapons but all of my ground troops (apart from a couple of heavy weapons) are still using balistic weapons, i think people missively under rate them in the game
  10. im able to build plasma weaponry but im still using balistics wrapons (with exeption of my interceptors and a spatering of heavy weapons) their light, available in unlimeted quantities, the do less damage but you can fire more bullets... and there hasnt been anything i habent been able to kill (even heavy drones) im using advanced explosices and grenades etc but i think balistics weapons are under rated (plus i have more importan things to spend my money on)
  11. It seems strange to me that in the game you go straight from human balistics weapons to laser based weapons, i would make more sense im my mind to have a step inbetween were you get human-alien hybrid balistics weapons, things suck as replacing the barels with alien material to alow you to use more refined explosive powder to push harder more penetrating projectiles out of the barrel... if this was done, im my mins, you wouldnt even need to make new moldls, you can just up the stats of the weaponry
  12. What about insanely expensive armor (late game armor that costs upwards of 300,000 per suit. and is very heavy but extremly durable and enhances certain abilities(maybe with something along the line of sheilds....) goes off into a daydream..........
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