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Sean

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  1. I was a childhood X-COM delinquent; spent many days in the General Council Detention center .
  2. Despite the drek being posted by some, it appears that Xenonauts is 30 on the 100 top sellers list (at least as of today), so it seems like people are looking for that old XCOM feeling again. Pretty good for an indie game. Expedition: Conquistador, another game I bought over the weekend is 29; a good weekend for indies, I think.
  3. I'm no expert, but did you try verifying the files that were downloaded? I suppose that you can always uninstall and reinstall the game as well. I hope this helps.
  4. It's not as impressive as it sounds, lol. I knew I wanted to go to Medical School and I wanted to challenge myself instead of majoring in Biology or Chemistry as most Pre-Meds did, so I chose Physics. I did graduate with a B.A. in Physics, then off to U of C for Med School (any other Stanford Cardinal/Univ of Chicago alum here? ).
  5. What if someone is a doctor (M.D.) who majored in physics in college? I knew my life choices would come in handy one day . I, also, would be happy to help make the autopsy reports seem more authentic, if such help is desired.
  6. If you don't wish to play the tutorial, simply skip it. No value or enjoyment will be lost by having an option to do something or not.
  7. And to triple check (I'm sure it has been answered before, but I could not find any explicit wording): those who purchased the beta from Desura (regular buyers-not just Kickstarter backers or those who have been in the beta for years) will get a Steam key/be able to use their Desura key to use on Steam, correct? Or will we have to repurchase the beta/pre-order on Steam? Thanks in advance.
  8. Sounds good. I'll wait for the post and I will link to it. Thanks.
  9. I am a member of another forum and I believe that the board members will be happy to hear that Xenonauts will be on Steam. I hopes of being as accurate as possible, how should I relay this news? Would is be correct to say that the beta of Xenonauts will be available on Steam on 5/31/2013? Will it be a paid beta? Will they have to pay for it on Desura first (like I did) or can they buy (and gain access to the beta) it on Steam, which would function as their pre-order? Thanks in advance.
  10. Would it be possible to have a toggle for 'no pop-ups', 'pop-up once' and 'always on'? I usually have to play a tutorial two to three times before I get the hang of it, and seeing the pop-ups will help to cement the various systems of the game. Thanks.
  11. Hi all. Fist-time poster here. I just purchased Xenonauts yesterday. It is a game that I have been keeping an eye on for about a year. I am very excited to hear that it is near completion and will be on Steam. While I have the original X-Com, I never played it (I bought it about a year ago). I have played Firaxis' re-imagining of it, however. I am looking forward to the increased depth of Xenonauts (I have watched a bunch of LPs of the original X-Com and they are fun to watch). However, since I am NOT an X-Com vet, I find that I will need some instruction on how to get started. I started my first mission last night and I noted a few things; mostly concerning the UI. This post is not meant to be 'nitpicky', but instead just to point out what I have noted. I know that 'Beta is beta' and I am sure that many of the things I will bring up may be addressed in the final release (fingers crossed). I did check the FAQ on the forum, but I did not see anything that addressed my concerns. 1) The font is kinda small (I was playing on 1920x1080). 2)Mouseover tooltips were sparse or non-existent. For example, what does TU mean? I know it stands for 'Time Units', but new(er) players (I'm still a newbie) may not know that. What is a TU reserve? Why would I want to reserve them? Etc. Tooltips would help with that. 3)There did not seem to be any confirmation notification after initiating an action (like research of manufacturing items). An 'OK' button would instill greater confidence that orders have been acknowledged. 4)I did not notice a 'Help/Encyclopedia' section. 5)There was no tutorial mission. I find that some games (Hearts of Iron, for example) are so complex that even going through the tutorial still makes it hard to play, but people who love HOI know that and have probably prepared themselves for the fact there won't be any hand holding. That said, I think that accessibility will be much greater if there is a free demo and tutorial mission. These are a few of my observations after about 30 mins of play (I wanted to play more, but I had to wait an inordinately long time to download the game from Desura, so I was tired by the time I was able to start playing). All in all, I am excited and I can't wait for the final or for the community mods. I hope you guys do well enough to make an X2 in a couple years. Thanks for reading.
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