Jump to content

Daringunicorn

Members
  • Posts

    18
  • Joined

  • Last visited

Posts posted by Daringunicorn

  1. I absolutely respect Chris for sticking to his guns though and I think the drastic changes are necessary for an evolution of a game and if they TRULY won't work, Chris will change it if it is allowed. Its all for the sake of the game and will eventually add up to a cleaner experience. This is also their first game so take it easy bud, this is by far the best Xcom reimagaging I've seen in a long while and I'm glad to see it grow and change. You just have to accept that they can't please everyone and it's for the good of the game as a whole.

  2. That's exactly how I describe you Thunder:p

    And the devs are working with a tight budget and I think they focus on improvements more than additions. The ranking system is fine but I like the idea of only one commander per base. That seems realistic and possibly more balanced?

  3. I just started back playing Xenonauts, (started in V14.1), and was curious to notice that when you go to a crash site, there is no longer the awesome trail of rubble and dirt like it actually crashed. I've also noticed a lack of the old suburban areas. Is it that they were removed? Or am i just not seeing them?

    Sorry if this a s re-post!

×
×
  • Create New...