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Xenophob

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  1. Hi. It is a long time I wasn't there. A couple of remarks for your translation. 1. F-17 Condor. - "В результате получился крепкий и маневренный самолет". Может лучше написать "надёжный и маневренный самолет"? - "Исландском Инциденте" - инциденте пишется с маленькой буквы. 2. CH-48 Charlie. - "это военно-транспортный вертолет продольной схемы расположения винтов" - правильнее "вертолет с продольной схемой расположения винтов". Удачи! I hope my Russian text is readable?
  2. Don't run away, we are yor friends (Mars attacks film). As for serious facts. Results 500-700 injured, 2 peoples are in reanimation (emergency state). Roof and part of the wall of one industrial building collapsed. It was reported, that militarys have found 6 meters hole in the ice of lake or river with darkened (ash) edges, this what what was shown by camera. If this hole really belonged to meteorite? There also rumors around the city, that PVO (air defence forces) shot that meteorite with missile to make it smaller. Oh, people ))). One of the footages shown on TV - class, kids standing, teacher smiling to them. Teacher: "Well, childrens... What should I say now... I wish a good luck to you!". She stops speaking, looking at her kids happily. 1 second passes. Ba-bakh! So far there are no giant battle tripods with heat rays, alien contamination... Strange.
  3. OK - there is a topic I can write few my "Give me that"s :-). 1. Zoom around mouse cursor in Global map would make Map navigation easier. Is it clear what I mean? 2. Soldiers names should stay, when edited, not disappear. Example - I want to add smth like "Sniper" to the soldiers name to make ID easier. But after I click his name to edit it - his name disappears and I have to retype his name completely. Which mean I should remember it... 3. Symbols "I" and "1" looks the same. 4. It would be nice to have small (not capital) letters. I'm interested in those like "b" "i". They are identical to "soft sign" and "i" in Russian & Ukrainian languages. In EU I always named my first base after my home city and it need to have "b" in the end, then it looks like written in Russian, while letters are English. 5. It would be nice to have a current possible range drawn around every craft on Global map, like in the game DEFCON - http://www.ag.ru/games/defcon/screenshots/182889. In that screenshot, there is a triangle aircraft under mouse cursor. Circles around it shows where it can fly (thats what I mean) and where it can shoot. "Unergonomyc" situations with AP 6. On Tactical map I can set how much AP I want to reserve (lets say I want to reserv Aimed shot - 30 AP). But I can't do that, if I have less then that. So I have to remember what I want to reserve for that soldier and do that on the next turn. It should be possible to set any AP Reserv, no matter how much APs left. 7. Example: Shot=30 AP are Reserved, I have 40 AP. I need to shoot. But game won't let me to do that. I have to unset Reserve, make shot, then next turn set Reserve again (if I need it). This can be solved if there was way to "Override" Reserve parameter (without bothering with changing it), like 2xLMB, which will make shot regardless of what Reserve is set for. 8. Again - I have 30 AP, and they are Reserved for the Aimed shot, but I want to move. To keep me from picking with Reserve slider I just 2xLMB and my soldier moves. 9. When you during Tactical pressing RMB (Right Mouse Button) then soldier turns in that direction. Same happens even if you click RMB on the UI elements (like soldiers portrait below screen). 10. In Tactical combat droping anything to ground doesn't take any AP. 11. When some research results screen shows - there is no Start another research button. Well, sorry for my bad English and if all this it is just stupid remarks. If not - I can continue :-).
  4. BTW what if there is an alien space fleet that is hanging between Earth and Mars, you need to destroy it first, before you can send you mens to Mars start "Cydonia" mission :-). Just ussual airbattle, but with lot of powerfull ships. Which mean - you need to gather enough of top ships+fuel+best ship weapons. The reasoning is simple - aliens understand, that X-ts are able to reach them and are taking measures.
  5. Hi everyone! Wasn't there for some time. I played new version and have a sought - why not to make collision in aircombat? Because oftenly you can just use cannon/missiles on UFO when it is head-on course and easely win. If there will be collisions, then it will make it more difficult.
  6. Why not make a minigame "Torture the sectoid"? It will be even simplier if devs will just take some "Your slave 3D girl" type game and will replace its graphics. When on Steam there will be the last achievment - "Dallas mystery" when under tortures sectoid confessed that it is he killed JFK.
  7. Generaly I like idea and agree with some criticism. Also first X-COM says, that UFO control system are working with gravitational waves. Well, yes - when UFO enters atmosphere, fly and disappear you can remember its last position, direction & speed, then you can estimate where to intercept it as UFO will not change speed or direction while invisible. And it works well. But all in all UFO can disappear from map completely if not by speed, then by something else. And it is not using this ability to escape from fighter. I think it will look good, if UFO will accelerate to a hughe speed before leaving map completely. It will be just a graphical effect, nothing else. As for I even don't know how it can be put in the game.Or maybe only one type of light UFO class can make some high speed runs to escape from fighter on the global map? Say no more than two jumps. Or it can be some bigger but unarmed ship - it has such ability to balance its defenceless.
  8. Well, after playing Duke Forever I don't even know if I want Duke Nukem as FPS anymore :-))). If X-COM FPS would be done well - than I want it (I had such FPS idea before). But if it was done well - noone would mind against it :-). BTW I liked Interceptor.
  9. I think some savegame file editor will do the job. They were developed for previous games and this one is no exception. And if authors will release some kind of their tools it will be even simplier. Or every soldier's stat will be kept without encryption, then with any hexeditor you can extract needed block from savegame.
  10. I find it a very good idea, that somebody has a chance to fall unconscious, rather than die, when health drops. Ofcourse it should not happen oftenly, so you can't exploit it, but will make game to be more different. And it will not make make it easyer to capture somebody important - thats IMHO.
  11. I liked the idea of climbing up the structures. If there is only one class of soldier can do that in X2012 (I'm not sure), then I think that all of them should be able to do that. Good that there are multiple bodys are needed for research. I think it is good if in Xenonauts even interrogating live aliens will give no resut sometime. Which mean that alien was strong enough or didn't new any new information.
  12. I've bought it. A few days ago. I realy try to play... To make myself to play. But can't. I almost cryed, when I understand, that they have 360 FOV - no more of carefull checking coners, rooms etc. with carefuly counting TU's and planning. As Russians (I think it is our phrase :-)) say "It would be so funny if it wasn't so sad". Money - my budjet 200 of smth. Where is normal currency? Atleast normal numbers of it - millions, thousands. USA - if I will complete mission on their soil they will award me with 4 scientists (sounds like scientists are slaves right?). One base. In a predefined place with arcade-like effect (more money, faster research). Shooting missile is a SPECIAL ABILITY. Not a usual day to day thing. And a great thing I knew before - wonderfull, logical vertical base layot - I think I need to forget base defence missons. And there are alot of other moments. I'm not even talking about such smaller things like satelite, standing still over Germany. This can't be done because law of phisycs. Like this it can be only over equator. Crap. May be I will find it to be interesting later, like a game of it's own, but not like part of X-COM series.
  13. Thats pretty strange why they are the same (except may be as for that book, that Premium users will get earlier than others) but price is different. But it diesn't matter, So OK and thank you. Now I'm trying to find out if Desura is "compatible" with Ukrainian bank I have card from. Then I will make my order :-).
  14. Another question then. Can you please explain what is difference between simple and premium versions? Description on Desura isn't clear to me.
  15. Yes, I read the article and there are things to think about. Especialy I liked that part about "I can't buy this game because I just bought another one, which was hard to pirate" and "And piracy help to sell" - aha, it does, like smoking helps health through stimulating heart and easying nerves. Piracy takes alot from selling games and then returns a bit. That is how it is.
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