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Claw

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  1. Congratulations to Goldhawk! Speaking as one of the people who's been following the development of Xenonauts from a distance, checking in every now and again, I just want to emphasize how amazed I am at how much the game has evolved and improved over the course of development. Not once did I ever load up Xenonauts over the course of the past months did I load up the game and fail to be impressed by something new or improved. You've put your all into creating something truly great here, and I for one can see that in the quality of your work, commitment to the project, and the excellent community of people you've gathered here. All the best to you, and good luck with the release! I'm off now to give it a whirl!
  2. Hello everyone! I'm a more recent X-Comvert than many people I know, mainly due to the slight misfortune of being born in 1994. As such, my TBS heritage actually started with Civ III, which I still play even though I should probably just be playing Civ IV at this point. Picked up UFO Defense in 2006, subsequently got Terror From the Deep, and after teaching myself to play without the benefit of a manual or the internet (long story), I was subsequently hooked, and have been a fan of (most of) the franchise forever since. X-Com also served as my introduction to classic PC games, so I also owe it for educating me in what makes a Good videogame. Got pointed to Xenonauts by a friend in September, and finally got around to pre-ordering a few weeks ago. So far I've been constantly blown away by the quality of the re-imagining, and am now feeling awful with myself for not noticing it sooner, despite there being some clearly obvious signs around the 'net. Other than that, I'm a sometime writer (can't think of a better name for it). As such, I tend to make long, detailed posts on forums, even when trying to simply say 'hello'. Sorry about that , and glad to be here!
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