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lukecow

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  1. Totally agree with the head scratching comment, in fallout 2 it’s distracting and would not wish for extreme animations like that in Xenonauts.
  2. Buzzles, I have to say I am the biggest fan turn based gameplay so in no way would I like that to change, however with some “bobbing” the whole experience will be more lifelike or more real if you like, especially when looking at the screen periodically everything would look more natural but more importantly this would NOT in any way affect the turn based gameplay, as I did stress “only a slight movement”. With the improved graphics we have these days combatants end up looking abnormally stationary, it wasn’t a problem yesterday(old graphics e.g. xcom) but now it sticks out like a sore thumb in my opinion. If it can’t be done now then it would be nice for the future.
  3. From what I have seen of the game, so far it looks great! just one suggestion, all the combatants are totally stationary when not in use in the battle map, in XCOM that is understandable due to the graphical limitations, however that’s not a problem with Xenonauts unless it’s impossible to do due to coding, what I suggest is a very little bobbing/movement of the gun while it’s in the combatants hands, preferably a up and down movement(must stress only a slight movement). I think it would make huge difference to the overall look. Xenonauts graphics look so good that a combatant looks strange when standing totally motionless.
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