@Chris, on v2.15 the money seems to be pretty much on point at least for the first 2 months. Alloy drop rates on the other hand still need some tweaking. That, or Wardens and accelerated weapons need to require a bit more alloys to manufacture. With current drop rates, to require any thought process, Warden manufacturing should cost at least 6 alloys. Accelerated weapons should each require 2 alloys more. Otherwise, alloys are not restricting manufacture at all.
At day 40 I've completed the ATLAS base, one abduction mission with 7 rescued tubes, two or three Cleaner missions and one scout crash site. On top of that, I've downed two probes. With the loot from those, I've built 6 Warden armors, 2 accelerated pistols, 2 accelerated shotguns, 4 accelerated rifles, one accelerated MG and accelerated sniper.
EDIT: ok, upgrading aircraft guns to accelerated is 10 alloys each, which I can't have immediately to all my three interceptors at day 65, so that's good. I like that I need to work a bit to earn the upgrades.