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cyllan

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Everything posted by cyllan

  1. Hello are you planning to release steam keys to outside websites key sellers ? How much does it cost you ? to use like ENEBA ...etc... does steam charge you for that? , how much? I just hate steam.....and their 30% tax, and their monopoly on PC and modding
  2. hi thanks for response none of the mods download.....if keeps"downloading" forever
  3. hi chris i reinstalled fresh again with only the comunity normal mod and the money cheat........i did not get error messages......but not even the money cheat works........
  4. sorry for spam pics........not my intention
  5. hello.......i have tried a few mods but nothing works.....at launch it says something wrong with mods /community edition not loading right (normal version).......i removed nearly everything on the workshop still get an error.....i start at vanilla point......not even larger living quarters mod new reinstalled game regards
  6. what is the left's strategy????? dont argue the issues smear the messenger.......happens to me all the time...ignore it he cant argue the points you make so it calls you agressive.......... by the way i didnt see "sheer" amount of bugs...but you are right aliens never reload ....i dont know the cover system bug......i am pissed off at tanks not able to cross a farm / industry wall......./tube/cylinder/etc...... they could do that in 1914 chris......not happy/not inmersive at all
  7. cant fault your review..... legit1337 one thing i must add..........vehicles.....they cannot run over doors / barrels etc.... they are useless in alien bases cant move over obstacles ......i believe it was done on purpose.....well Chris..... it isnt funny....in 1990 ufo you could take vehicles 3 floors up an alien spaceship....here cant do the city run.....armored vehicles should be able to run through barrels .... brick walls etc....it isnt an inmersion feature ..it is an inmersion breaker sorry chris this is 2014 this is a very bad feature. we can accept that an armored vehicle cant go to the end of a spaceship..........but a satellite a construction tube gas tanks....wood/brick walls.........a vehicle stops beinf usefull 1/3 of a city/ufo mission.......the demolition packs dont work on satellite tiles and many others..... is it a game feature...or a bug???? bringing a tank to a ufo base and cant move it only less/1/3 is not fun..........and demolition packs....what for this isnt 3d..........is the whole buildin foing to collapse. i dont get it
  8. Hello chris congrats in your new game I have played it for 12 h and it is a wonderfull game despite my complaints ( or feedback as i choose to name it ) if we look at the original ufo....year 1990 i think... i played it last year....i coulnt belive the bad graphics etc this is a proper remake you could have done more with a couple million extra....but i have no complaints you have done an historical work where no-one has done in 20 years+ a word about marketing..... dont sell the game on steam discounted ....ever..... i have PC GAMER SUBSCRIPTION........i havent read about this game.....you need to market it hard........ i would be very dissapointed it this game doesnt sell 1 million copies......, only cos you deserve it , your team deserve it....specially the AI guy.....but the rest too.... I hope you forgive the tone of some of my posts.... i was trying to be hard for a game that is more than a game....it is a legacy, it is history....... and i hope it gets you rich (and your team). a question....... so far how much net revenue you got so far...., what are your projections??...... you need marketing, and f*** the new x-com/UBISOFT ....looks pretier but it is not the same.... you know what you have to do for next project.........what franchise has been overlooked and obsolite????? , and for 2 years they are trying to make an MMO without story and browser game........spending minimun and pay as you win..... what a joke.....time for some chris brain......time to correct an overlooked franchise...... we all know what is it ..... that is your next project...get a license or not.......depends of revenue.......but you can make it without license we dont care if it is called ellenium or alenium. we dont care if it is called PPC or anything else .... thanks man....i hoPe to help in your next kickstarter cyllan Ps we should call you chris roberts.....just cos the insane money he made with wing commander games.......( were they that good, what is he up to these days????....i never played the games FYI.....)
  9. Hello Chris I dont understand what is going on with the game,....... ubisoft released 2 games and you havent finished the first. you had a kick starer fund raisng for 100k.......when you needed it....., i am wondering why cant you compress developing time to a full release, you are wasting time and money..........get the game out 100% finished and concentrate in next project........asap. use / waste / (not) any money you might have / pay employees later ( if you are skinned) I DONT KNOW!!!!!!!. You release this game ....marketed, on steam, fully done.......i think you get 1 million buyers (if proper demo/ proper magazine reviews..... marketing ....etc) I think you think you are being over caution.... , we were expecting a full bug free/features) release around Christmas....... Do something, we PC players cant wait 3 years for a game ( specially a pixel game...no insult intended.....but there are so many 3d engines games ........) i cant even remember when i preorder the game....(NEVER EVER!!!!!!! DONE THAT......I ALWAYS WAIT FOR THE GAME OF THE YEAR EDITION ON STEAM) Ps not interested in any negative opinions..... will ignore them, this is for CHRIS and whoever agrees with me.....i repeat not interested in negative comments about my post....it 's been 3-4 years ....so if you dont like it sod off...... PS.....THIS GAME IF FULLY FINISHED/MARKETED.......... WILL BE A RIDICULOUS SUCCESS........, FINISH THE DAMN GAME..... I HAVE A KILLER IDEA FOR NEXT ONE 1 MILLION PROBABLE SALES.....£10 PROFIT/SALE (MAYBE...) £10 MILL PROFIT..........time is money CHRIS........ regards cyllan
  10. any idea for a release date?....some of these bugs are quite serious , i thought the game would be much more finished by now, are we looking for a past Christmas release?
  11. me too all this DLC stuff is a scam to milk us dry, i only buy the "game of the year edition" of games and when on sale
  12. It is more than an expansion, it improves everything from bases to lots and lots of maps, you might not "bring yourself to be excited".... but lots and lots of people are including myself, and it is first page on pc magazines...... there has been a pre-review of xenonauts on rock - scissors- paper- but other than that i dont know who knows about this game....... even "prison architect"....a horrible looking top down south park looking "simulator" is getting more space........ and if they release on 11 of november as they plan before christmas......when is this one going to ship? it must be AFTER christmas.....not good for sales
  13. a second x-com game coming on November was plastered all over pcgamer cover this month......also the month before was an INDIE special.... i looked in vane for xenonauts.... pc gamer is even pre-reviewing alpha games (which this is not ). the new x-com looks really cool, they have changed a lot of of stuff and listened to the community regarding complaints from the first one. FYI.
  14. arent the building walls tiles destructible?..... i do remember original xcom me getting hits after they destroyed a wall......
  15. yeah...we agree on something...what a waste
  16. i am downloading the game ... i am not going to play it yet as is a beta, but when final release happens i assume steam will update my version automatically ...right???
  17. can you add one called Cyllan Anassan....female....kick ass auto/heavY weapons..... PLEASE..............!!!!!!!!!
  18. i dont think spending time in making AI moddable is effective.....it is hard enough to do just 1 AI ........ also i dont think it should be changed depending on difficulty levels.....just increase/decrease number of enemies depending of difficulty and one good AI is more than enough.......i just hope we dont have to wait till the last hidden enemy inside a building to kill it to finish the mission......you know he could maybe "surrender" alive? i think it would be easier /cheaper and faster to code AI this way all is needed is the number of random ufos / aliens etc...... and it woulndt impact the game at all....making an AI more defensive would be frustrating.....making it more agressive would be a mindless shootout . however there is always 3 kinds of AI. 1...the enemy knows where you are always......cheating AI 2....line of sight and instant communication to other enemies 3...enemy cant see you , only one on one so they don't move at all .....you kill the main batch and the last one/two is a haystack chase....... a bit frustrating.
  19. well well it is finally happening.....i guess for next game you will use kickstarter right away!!!!!!! once the game is out are we going to get an email with instructions/keys to download it ? i haven't downloaded a single beta ever
  20. there is no point emailing chris at the moment for 2 reasons 1-he is up to his ear balls making this game and praying to god on his knees every night that it is successful.... otherwise goodbye goldhawk...goodbye mortgage...etc.....plus he has 2 competitors the firaxis game and the fps x-com shooter......tough conditions....... and in case you wonder ANYTHING WITH AN X-COM TAG IS A THREAT to this game...i dont care if it is called x-com solitaire... 2- the other game has the advantages but it is a browser games f2p (=rip off) so i want to wait before giving anyone ideas. 3- what else do you want to talk about? is there no room here for speculation and a bit of fun ? 4 if this game is finished and commercially viable in 6 months i will post sooner.........but since the other game is not even in a beta yet.......there is nothing to do but wait also my point is it cant be a pixel game it has to have a good 3d engine with all the graphics cards goodies......i think crysis devs are making their engine free to develop games..i am not sure... all i know is it would cost a lot more to make
  21. no is an idea for chris only.....i am not into programming
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