Hey all.
Loving the game so far tonnes of forum input that i can see too, but another idea or 2 cant hurt can it?
I know that there is a significant amount of random stuff loaded in the latest few builds, but i was thinking that a few invisible overlays could be made for each tileset that uses some form of loading an asset from a pool of assets(to further randomise) to make the maps even more varied. This could also be used indoors to turn houses into shops, shops/houses into warehouses/storage etc.
It would basically dynamically load pre-made assets over the tiles using what should be a super-easy to produce colour map(which is obviously invisible to the player)
These assets would also have various states of destruction, such as fire hydrants spraying water constantly when shot up, road lights no longer illuminating light missions.
As the image attachment thing shrunk my file to buggery, ill put the legend here
Blue - road lights/power lines/road lights & power lines
Red - North-west road crossing
Yellow - garbage cans, post boxes, fire hydrants, etc.
Green - North-east road crossing
Purple - 4-way traffic lights
Cyan - Random trash? 10%? chance of appearing (Can move over with TU penalty if exists)
Olive - Flowers/weeds asset pool (% chance of appearing )
I'll have to grab my gold pre-order medal thing too sometime now that I have finally registered on the forum again.
And hopefully the 10 or so "Xenonauts" games in my windows games folder will dissappear too someday too...
Anyways thanks for reading;)