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Kouki

Development Team
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Everything posted by Kouki

  1. Thanks for the heads-up, let us know if you experience other bugs as you go through milestone 5!
  2. This should be fixed as of 5.3.0, please let us know if you still encounter this bug!
  3. Does the bug still show up on the current patch of the game?
  4. Thanks for the bug report! When this happens does the F12 bug report tool still work? If not, can you send us your output.log file and the save file that's causing the hang to happen?
  5. Thanks, we'll look into this (after the more serious bugs have been fixed)
  6. Thanks, we'll get to working on this as soon as the team is back!
  7. A bit of a late reply, but thanks for the bug report! This should be fixed on the most recent patch
  8. Thanks for the report, we'll look into this after we've gone through the more serious bugs hanging around (still a lot to go!)
  9. Thanks for the bug report! We're currently working on getting this bug fixed and will release a hotfix as soon as we can.
  10. If the doomsday counter reached 100, then yeah that will indeed cause a Game Over. If you think the doomsday counter goes up too quickly, I suggest making a post in the General Discussions section of the forum, so we can see if other members of the community think likewise. If there's a significant amount of people that think this is the case, then we're quite likely to make some changes to the early phase of the game!
  11. We're working on getting this fixed asap, thanks for reporting as well!
  12. Thanks for the bug report! We're aware of this crash issue and are working on getting it fixed as soon as we can
  13. Thanks for the bug report! We're aware of this issue and we're working on getting a fix out asap!
  14. Thanks as always for the bug reports Skitso! Some time has passed after you've made this post but do you still happen to have the save file (an end of turn save perhaps?) for when this bug happened?
  15. I believe we've made a fix for it on milestone 5, but let us know if you encounter this again!
  16. Thanks for taking the time to report about the bug you've encountered! We'll look into what's causing the crash and get it fixed asap. Was the bug consistently causing the game to crash on your end or did the crash only happen once?
  17. Sorry for the late response! The reason the dialog box leads to the research instead of engineering is because the previous research just finished and as such there is no active research selected right now. It honestly is quite confusing at times and I suspect there's a few bugs with the pop-ups, but the gist of it is: Research finishes -> Assign research project on the dialog box, engineering project finishes -> engineering project button on the dialog box. If you've noticed that there are projects that don't follow this logic, and I think there might be some, that is a bug. If you don't mind, please let us know! Thanks very much!
  18. Hmm, the accuracy of the rifle should be the same as Xenonaut's accelerated rifle. I think there might be a bug with the cleaner rifle having 5% higher accuracy at the moment, but we've fixed that on milestone 5 as well.
  19. The cleaner accelerated rifle is currently bugged on milestone 4 due to it pulling its properties from an alien rifle, rather than the human basic rifle. We've made a fix for it on milestone 5 which should be coming relatively soon
  20. Thanks for the bug reports! Yeah this is the same as the other crashes caused by the tooltips bugging out while drag and dropping things. We've made a fix for it that will come out with milestone 5.
  21. Thanks for the bug report. Loaded the save and it looks related to a bug we looked into sometime ago. Will bring this up with the rest of the team and see what they think.
  22. Thanks for the bug report! Can you upload the save file so we can take a look? I'll link a guide below to help you find the saves we need to reproduce the bug.
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