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Posts posted by Kouki
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On 12/29/2024 at 10:30 AM, Shigawire said:
Description: Soft-lock: Game stuck on "Enemy Activity" (blinking)
What happened: On the AI turn, during the actions of a couple of Androns and others, the game was unable to proceed to my turn, going into an endless loop where the "Enemy Activitiy" text at the top kept blinking. I have recorded a short 7 second video. Bug reporting tool (F11) still worked during this, so I also have that.
Edit: After trying again on end-turn autosave, I can say this is happening again, so is therefore reproducible. So I've added that save file just in case you need it.
bug_report_2024-12-29-03h26_gc_5.5.0_user_f11.zip 13.35 MB · 0 downloads
Thanks, we're aware of this issue and will get it fixed
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On 12/29/2024 at 8:16 AM, pwd said:
save^iron_man^st_created_2024-12-29-00h10-564.json 829.23 kB · 0 downloads
The bug report zip file just contains a 1k text document that says it cannot find the file, so I attached this save file instead.
Undefended secondary base invaded. Displayed a dialogue saying the base was lost and then crashed to desktop.
Thanks for the report! Yeah we're aware of this one and we'll get it fixed asap
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On 12/28/2024 at 8:15 PM, Xeferah said:
See screenshot. This soldier looks like it has no FoV, even though he can clearly see the enemy. The FoV is greyed out, as if it were fog of war.
Save game attached.
Thanks for the report! Unfortunately it isn't reproducible from the save, but we'll look into it and get it fixed!
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On 12/27/2024 at 5:57 AM, flocken said:
3 crashes, 3 reports, last 2 within 5 minutes
https://drive.google.com/drive/folders/11AeK-RtEnJ3P2Q55kLuWTE9HGcQtXKxn?usp=sharingThanks for the bug report! We've fixed this bug on milestone 5, which is in the experimental branch at the moment. You can switch over to said branch if you'd like to but do be warned that milestone 4 campaigns are not compatible with milestone 5, and the current experimental build is much less stable than the last milestone 4 build!
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On 12/26/2024 at 5:36 PM, pwd said:
Observed when returned to base defence save I already included in a different thread.
Crash bug mentioned in that thread fixed btw, which I appreciated.
Thanks, we're aware of this bug and we're working towards getting it fixed asap!
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On 12/25/2024 at 8:34 AM, Bud Svencer said:
Thanks for the bug report! Is the bug still happening on 5.5?
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On 12/25/2024 at 6:04 AM, Ubernoob8470 said:
Latest patch fixed it for me, thank you devs. Merry Christmas.
Late reply but glad to hear it sorted things out for you! Merry Christmas and a Happy New Year
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On 12/25/2024 at 2:00 AM, Bud Svencer said:
Thanks for the report, we've made some fixes to the crashes happening during AI turns on 5.5, please let us know if you're still experiencing crashes on the latest patch!
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On 12/24/2024 at 1:32 AM, Bud Svencer said:
Hey there, thanks for the report, does the game still crash on your end even after 5,5 got released?
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On 12/25/2024 at 1:30 AM, pescepalla said:
I'm getting a consistent crash during the alien activity phase of an Alien Base mission, turn 2.
5.4.0
bug_report_2024-12-24-18h26_gc_5.4.0_unhandled_exception.zip 9.25 MB · 0 downloads crash_info.html 979 B · 0 downloads crash_info.json 630 B · 0 downloads
Thanks for the bug report! We've released 5.5 which includes some fixes on AI causing crashes on its turn, please let us know if you're still experiencing these crashes on the latest patch.
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On 12/24/2024 at 10:29 PM, Dominik86 said:
Thanks for the report! Do the crashes still happen after 5.5 got released?
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On 12/24/2024 at 10:01 PM, Xeferah said:
As the title says. A vaporized civilian still has the evacuate button when you hover over it.
Thanks, we'll look into it as soon as the team is back next week!
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On 12/24/2024 at 8:09 AM, Bud Svencer said:
Thanks for the reports! As with the other replies I made other threads, 5.5 should fix this issue. Please let us know if you're still experiencing crashes!
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On 12/24/2024 at 8:03 AM, Bud Svencer said:
Thanks for the bug report! The fixes to AI during enemy turn on 5.5 should address this issue, but let us know if that is not the case and you're still crashing
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On 12/24/2024 at 7:55 AM, Bud Svencer said:
Thanks for the bug report! Does the crash still happen even after 5.5/latest patch got released?
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On 12/24/2024 at 7:50 AM, vaBchRog said:
[5.4 Alien base] Crashed when I ended turn
bug_report_2024-12-23-18h47_gc_5.4.0_unhandled_exception.zip 1 kB · 0 downloads
Thanks for the bug report. 5.5 came along with a bunch of fixes for crashes happening during AI turn, so I just wanted to make sure if the crash is still happening on your end?
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On 12/24/2024 at 7:38 AM, Bud Svencer said:
Thanks for the bug report! Does it still crash after 5.5 got released?
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On 12/24/2024 at 7:37 AM, CaptainSPrice said:
Posting mine bug reports from my run - Commander/Ironman
iron_man-1424.json 2.98 MB · 0 downloads bug_report_2024-12-23-01h45_gc_5.4.0_unhandled_exception.zip 12.92 MB · 0 downloads
Thanks for the bug report! Does it still crash after the 5.5 update?
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On 12/24/2024 at 7:20 AM, Bud Svencer said:
bug_report_2024-12-24-00h10_gc_5.4.0_unhandled_exception.zip 10.59 MB · 0 downloads bug_report_2024-12-24-00h03_gc_5.4.0_unhandled_exception.zip 11.9 MB · 0 downloads bug_report_2024-12-23-23h06_gc_5.4.0_unhandled_exception.zip 17.07 MB · 0 downloads bug_report_2024-12-23-18h23_gc_5.4.0_unhandled_exception.zip 15.45 MB · 0 downloads
Vielen Dank für die Bereitstellung der Fehlerberichtdateien. Wir prüfen das Problem und werden es beheben, sobald das Team nächste Woche wieder an der Arbeit ist!
Habe Google Translate verwendet. Entschuldigen Sie, wenn die Antwort nicht richtig war

EDIT: Ah, nur um sicherzugehen, passiert der Absturz immer noch, auch nachdem 5.5 (neuester Patch) veröffentlicht wurde? -
On 12/24/2024 at 4:17 AM, sndrz said:
In-game day 10 - the moment MARS production is done a notion should appear, but game is closing instead. Steam tells that game process is still running.
Another engineering project (ex. air weapons) is done with no problems, but if I start MARS (or a turret) project after that it will crash again.
bug_report_2024-12-23-23h00_st_5.4.0_unhandled_exception_1.zip 5.54 MB · 0 downloads bug_report_2024-12-23-23h00_st_5.4.0_unhandled_exception.zip 4.53 MB · 0 downloads
Thanks for the bug report, we'll get it fixed as soon as the team is back from the holidays (next week)!
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On 12/23/2024 at 6:14 AM, Jasper said:
When moving unit in wheat field the game crashed to desktop.
bug_report_2024-12-22-22h56_gc_5.4.0_unhandled_exception.zip 1012 B · 0 downloads
Thanks for the bug report! Unfortunately looks like the bug report didn't capture most of the files supposed to be included in it, we're working towards fixing this (as soon as the team comes back together next week)
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On 12/23/2024 at 8:40 PM, Emily_F said:
The door & wall in front of the selected squaddie are missing.
auto_groundcombat_turn_9_start-298.json 3.51 MB · 0 downloads
Thanks, we'll give this a look

[experimental 5.4 - tactical] Observer UFO shadow missing
in Xenonauts-2 Bug Reports
Posted
Thanks, we'll get it fixed