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Pataschka

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Everything posted by Pataschka

  1. This mod replaces the original medals with the real ones version: 1.0 This mod changes medals to real ones (Both images and names) CitationForBravery - Blucher Order (German Democratic Republic) CitationForCurage - Medal of Merit (Federal Republic of Germany) CitationForValor - Honoris Crux (Republic of South Africa) CrimsonHeart - Purple Heart (United States of America) CruxSolaris - Star of Courage (Canada) ServiceMedal - Bronze Star Medal (United States of America) LongServiceMedal - Silver Star Medal (United States of America) DistinguisedServiceMedal - Medal of Honor (United States of America) MilitaryCross - Military Cross (Great Britain) OrderOfGallantry - Order of the Red Banner (Union of Soviet Socialist Republics) OrderOfMerit - Order of Lenin (Union of Soviet Socialist Republics) OrderOfTerra - Hero of the Soviet Union (Union of Soviet Socialist Republics) SaviorMedal - Order of Bravery (Yugoslavia) SurvivalMedal - Order of the Nile (Egypt) ServiceMedal, LongServiceMedal, and DistinguisedServiceMedal - replace one another during the campaign, for this reason, all of them from one country of origin (USA) OrderOfGallantry, OrderOfMerit, and OrderOfTerra - replace one another during the campaign, for this reason, all of them from one country of origin (USSR) Original Medals New Medals Disclaimer: The purpose of this modification is to give the game the Cold War atmosphere to match the setting of the game, however, the author of this modification isn't trying in any way to propagate any regime or ideology. All the images for the medals were taken from the internet, they hadn't been made from scratch by me, only edited. Special Thanks: - Goldhawk Interactive - for creating and publishing such a beautiful game - All those people who decided to download this modification. Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip "Pataschka's Real Medals" folder into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's Real Medals" string and hit "Activate" Button 6. Click "Back" button Now you can launch the game ------------------------------ This mod is compatible with anything that does not replace the same files (unless you go around tweaking them). Pataschka's Real Medals.zip Mirror https://www.nexusmods.com/xenonauts/mods/62?tab=files
  2. This modification changes rank images and the uniforms of the agents to look like 70s Bundeswehr of the Federal Republic of Germany to give the game a more Cold War era look Screens: 001 002 003 004 005 006 007 008 009 010 011 012 013 For this modification to work properly you need Jsleezy's Real Armors. Version history: 1.0 Initial Release Pataschka's BRD Commander - main file of the modification Pataschka's BRD Commander Khall's More Portraits - Support of the Pataschka's BRD Commander modification for Khall's More Portraits mod Pataschka's BRD Low Ranking Option - Rank insignias and rank names from Soldat to Leutnant --------------------------------------------- Pataschka's BRD Low Ranking Option This option renames and gives relevant insignias of ranks from Private to Lieutenant instead of from Private to Colonel. You need Pataschka's BRD Commander mod for this modification to work properly. Disclaimer: The purpose of this modification is to give the game the Cold War atmosphere to match the setting of the game, however, the author of this modification isn't trying in any way to propagate army service. Special Thanks: - Goldhawk Interactive - for creating and publishing such a beautiful game - People from Wikipedia who made the Military ranks of Bundeswehr page - Jsleezy for the Jsleezy's Real Armors modification - People from goldhawkinteractive forums - All those people who decided to download this modification. - https://www.bundesregierung.de/ for providing detailed information regarding the insignias, parade uniforms, and army branches. Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's BRD Low Ranking Option" string and hit "Activate" Button 6. Select "Pataschka's BRD Low Ranking Option" string and hit "Move up" Button for this mod to be higher than "Pataschka's BRD Commander" 6. Click "Back" button Now you can launch the game --------------------------------------------- Pataschka's BRD Commander Khall's More Portraits This mod adds support to the Pataschka's BRD Commander mod for the Khall's More Portraits from the Community Edition version of the game. If you are using X:CE with Khall's More Portraits you will need to install both Pataschka's BRD Commander and this file for the mod to work properly. If you are using the vanilla version of the game then you don't need this support file. Download only Pataschka's BRD Commander file instead. Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's BRD Commander Khall's More Portraits" string and hit "Activate" Button 6. Select "Pataschka's BRD Commander Khall's More Portraits" string and hit "Move up" Button for this mod to be higher than "Pataschka's BRD Commander" 6. Click "Back" button Now you can launch the game --------------------------------------------- Pataschka's DDR Commander This mod changes rank images, character images at the base, and the uniforms of the agents (basic and jackal armor) in the style of West Germany to give the game a more Cold War-era look. The jackal and basic armor unit colours at the ground combat were reskinned to reflect the colour schemes of the changed uniforms. At the main menu screen: - At the difficulty screen each uniform was repainted in the following order: easy - Brigade-General, normal - Generalmajor, veteran - Generalleutnant, insane - General At the base: - The uniform of the drill instructor in the personnel tab was changed to a West German paratrooper uniform with a rank of Feldwebel - In the storage screen the character's uniform was edited to a West German paratrooper uniform with a rank of Major - All the soldier photos were edited to have a parade paratrooper parade uniform with a red beret. - In the roster screen the basic uniform was replaced with the BRD field uniform. - the jackal uniform was replaced with the BRD field uniform with a bulletproof vest and helmet - Ranking images were changed from the original to the West German "shoulder board" variant to match the soldier uniforms Ground combat: Jackal and Basic armor units were recoloured from blue to green colour. Credits: From the https://www.bundeswehr.de/resource/blob/58152/f30ccd4054643f4c1b4db03017567d4c/bekleidung-und-uniformen-der-bundeswehr-data.pdf file were taken informnation regarding the looks of the uniforms. Icons and medals for the difficulty screen were taken and edited from this file. Also, the looks of the general's uniform were inspired by the photos from the internet. Disclaimer: The purpose of this modification is to give the game the Cold War atmosphere to match the setting of the game, however, the author of this modification isn't trying in any way to propagate army service. Special Thanks: - Goldhawk Interactive - for creating and publishing such a beautiful game - People from Wikipedia who made the Military ranks of Bundeswehr page - Jsleezy for the Jsleezy's Real Armors modification - People from goldhawkinteractive forums - All those people who decided to download this modification. - https://www.bundesregierung.de/ for providing detailed information regarding the insignias, parade uniforms, and army branches. Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip "Pataschka's DDR Commander" folder into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's BRD Commander" string and hit "Activate" Button 6. Select "Pataschka's BRD Commander" string and hit "Move up" Button for this mod to be higher than "Jsleezy's Real Armors" 6. Click "Back" button Now you can launch the game ------------------------------ This mod is compatible with anything that does not replace the same files (unless you go around tweaking them). Mirror: https://www.nexusmods.com/xenonauts/mods/60?tab=files Pataschka's BRD Commander.zip Pataschka's BRD Commander Khall's More Portraits.zip Pataschka's BRD Low Ranking Option.zip
  3. This modification changes rank images and the uniforms of the agents to look like The National People's Army of the German Democratic Republic to give the game a more Cold War-era look. Version history: 1.0 Initial Release Pataschka's DDR Commander - main file of the modification Pataschka's DDR Commander Khall's More Portraits - Support of the Pataschka's DDR Commander modification for Khall's More Portraits mod Pataschka's DDR Commander ALT - Alternative DDR Jackal and Wolf Uniforms with a black beret for Pataschka's DDR Commander Pataschka's DDR Low Ranking Option - Rank insignias and rank names from Soldat to Unterleutnant Pataschka's DDR Commander MPI - This modification adds new ballistic weapons at the start of the game - MPI KM assault rifle, MPI KMS assault rifle, P-1001 pistol and replaces F-17 with Mig-21 Screen01 Screen02 Screen03 Screen04 Screen05 Screen06 Screen07 Screen08 Screen09 Screen10 Screen11 Screen12 Screen13 Screen14 Screen15 Screen16 Screen17 Screen18 Screen19 --------------------------------------------- Pataschka's DDR Commander ALT This mod adds alternative jackal and wolf armour images in the roster screen for Pataschka's DDR Commander mod. You need Pataschka's DDR Commander mod for this modification to work properly. The difference that this mod makes is that jackal and wolf armour in the roster screen have the helmet on the belt and the operatives have the black beret on their heads instead. Credits: 1. The black beret for the operative's amours was edited from Glorfindel's art from http://www.shipbucket.com/ I only cut, edited, and placed them into the game. Though they can be freely accessed from the internet by anyone, I couldn't register on the forums to ask permission Glorfindel. I give full credit to Glorfindel as the author of the original image. If you're Glorfindel and for some reason, you see the usage of your art as inappropriate, please PM me and I'll remove them as soon as possible. Also, I want to point out that the basic armor uniform was inspired by Glorfindel's field dress art. 2. The paratrooper parachute emblem was taken from DAKY-Illustrations's [DDR] [NVA] early East German Paratrooper [SC1] art. DAKY-Illustrations kindly gave me their permission to use them in the modification. DAKY-Illustrations's page at deviantart https://www.deviantart.com/daky-illustrations The original art that was mentioned above https://www.deviantart.com/daky-illustrations/art/DDR-NVA-early-East-German-Paratrooper-SC1-893418484 Disclaimer: The purpose of this modification is to give the game the Cold War atmosphere to match the setting of the game, however, the author of this modification isn't trying in any way to propagate any regime or ideology. Special Thanks: - Goldhawk Interactive - for creating and publishing such a beautiful game - EmperorGrieferus - for the parade uniform art - DAKY-Illustrations - for the uniform art - Glorfindel - for the field Dress art - People from Wikipedia who made the Military Ranks of East Germany page - Jsleezy for the Jsleezy's Real Armors modification - People from goldhawkinteractive forums - All those people who decided to download this modification. Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's DDR Commander ALT" string and hit "Activate" Button 6. Select "Pataschka's DDR Commander ALT" string and hit "Move up" Button for this mod to be higher than "Pataschka's DDR Commander" 6. Click "Back" button Now you can launch the game --------------------------------------------- Pataschka's DDR Low Ranking Option This option renames and gives relevant insignias of ranks from Private to Lieutenant instead of from Private to Colonel. You need Pataschka's DDR Commander mod for this modification to work properly. Disclaimer: The purpose of this modification is to give the game the Cold War atmosphere to match the setting of the game, however, the author of this modification isn't trying in any way to propagate any regime or ideology. Special Thanks: - Goldhawk Interactive - for creating and publishing such a beautiful game - EmperorGrieferus - for the parade uniform art - DAKY-Illustrations - for the uniform art - Glorfindel - for the field Dress art - People from Wikipedia who made the Military Ranks of East Germany page - Jsleezy for the Jsleezy's Real Armors modification - People from goldhawkinteractive forums - All those people who decided to download this modification. Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's DDR Low Ranking Option" string and hit "Activate" Button 6. Select "Pataschka's DDR Low Ranking Option" string and hit "Move up" Button for this mod to be higher than "Pataschka's DDR Commander" 6. Click "Back" button Now you can launch the game --------------------------------------------- Pataschka's DDR Commander MPI This mod is an addition to Pataschka's DDR Commander mod from the Community Edition version of the game. You need Pataschka's DDR Commander mod for this modification to work properly. This modification adds new ballistic weapons at the start of the game - MPI KM assault rifle, MPI KMS assault rifle, P-1001 pistol and replaces F-17 with Mig-21 This modification uses custom sounds for new weapons - MPI KM and MPI KMS. The image for the research of the MIG-21 was taken from the internet, it's not mine, I only used it in the mod, but I didn't create it. The source image for MIG-21 in the hangar is based on the paint scheme image for plastic models. I didn't create the original image. The used source photos and images are not mine (I only cut, edited, and placed them into the game). Though they can be freely accessed from the internet by anyone, If you're the author of one of these images and for some reason, you see the usage of them is inappropriate, please PM me and I'll remove them as soon as possible. Custom sounds that are used in this modification are not mine as well. If you're the author of the sounds and for some reason, you see the usage of them as inappropriate, please PM me, and I'll remove them as soon as possible. This modification is compatible with German Weapons Pack and Full Soviet Weapons Extension Pack by PaulJay, Mikiztli which I highly recommend using (though they are not mandatory). Disclaimer: The purpose of this modification is to give the game the Cold War atmosphere to match the setting of the game, however, the author of this modification isn't trying in any way to propagate any regime or ideology. Special Thanks: - PaulJay, Mikiztli - for creating German Weapons Pack and Full Soviet Weapons Extension Pack. - Goldhawk Interactive - for creating and publishing such a beautiful game - EmperorGrieferus - for the parade uniform art - DAKY-Illustrations - for the uniform art - Glorfindel - for the field Dress art - People from Wikipedia who made the Military Ranks of East Germany page - Jsleezy for the Jsleezy's Real Armors modification - People from goldhawkinteractive forums - All those people who decided to download this modification. Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's DDR Commander MPI" string and hit "Activate" Button 6. Select "Pataschka's DDR Commander MPI" string and hit "Move up" Button for this mod to be higher than "Pataschka's DDR Commander" 6. Click "Back" button Now you can launch the game --------------------------------------------- Pataschka's DDR Commander Khall's More Portraits This mod adds support to Pataschka's DDR Commander mod for the Khall's More Portraits from the Community Edition version of the game. If you are using X:CE with Khall's More Portraits you will need to install both Pataschka's DDR Commander and this file for the mod to work properly. If you are using the vanilla version of the game then you don't need this support file. Download only Pataschka's DDR Commander file instead. Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's DDR Commander Khall's More Portraits" string and hit "Activate" Button 6. Select "Pataschka's DDR Commander Khall's More Portraits" string and hit "Move up" Button for this mod to be higher than "Pataschka's DDR Commander" 6. Click "Back" button Now you can launch the game --------------------------------------------- Pataschka's DDR Commander For this modification to work properly you need Jsleezy's Real Armors This mod changes rank images, character images at the base, and the uniforms of the agents (basic and jackal armor) in the style of East Germany to give the game a more Cold War-era look. The jackal and basic armor unit colours at the ground combat were reskinned to reflect the colour schemes of the changed uniforms. At the main menu screen: - At the difficulty screen each uniform was repainted in the following order: easy - Hauptmann, normal - Major, veteran - Oberstleutnant, insane - Oberst At the base: - The uniform of the drill instructor in the personnel tab was changed to DDR NVA paratrooper uniform with a rank of Feldwebel - In the storage screen the character's uniform was edited to DDR NVA paratrooper uniform with a rank of Fahnrich - All the soldier photos were edited to have a parade paratrooper parade uniform with an orange beret. - In the roster screen the basic uniform was replaced with DDR NVA field uniform with strichtarn pattern - the jackal uniform was replaced with DDR NVA field uniform with a bulletproof vest and paratrooper helmet - Ranking images were changed from the original to the East German "shoulder board" variant to match the soldier uniforms Ground combat: Jackal and Basic armor units were recoloured from blue to yellow-brown colour. Credits: The uniform images that were used for the difficulty screen and the uniform elements of the Drill instructor were not made by me. They belong to EmperorGrieferus who kindly gave me their permission to use them in the modification, The only thing I edited: 1. For the difficulty screen: - changed the shoulder boards and tweaked a little the elements on the uniforms - Smoothed a bit the pixel-like lines of the uniforms EmperorGrieferus's page at deviantart https://www.deviantart.com/emperorgrieferus 2. The paratrooper parachute emblem and some of the elements for the drill instructor uniform were taken from DAKY-Illustrations's [DDR] [NVA] early East German Paratrooper [SC1] art. DAKY-Illustrations kindly gave me their permission to use them in the modification. DAKY-Illustrations's page at deviantart https://www.deviantart.com/daky-illustrations The original art that was mentioned above https://www.deviantart.com/daky-illustrations/art/DDR-NVA-early-East-German-Paratrooper-SC1-893418484 3. The uniform and orange beret for the operative's photos were edited from Glorfindel's art from http://www.shipbucket.com/ The original image can be found here I only cut, edited, and placed them into the game. Though they can be freely accessed from the internet by anyone, I couldn't register on the forums to ask permission from Glorfindel. I give full credit to Glorfindel as the author of the original image. If you're Glorfindel and for some reason, you see the usage of your art as inappropriate, please PM me and I'll remove them as soon as possible. Also, I want to point out that the basic armor uniform was inspired by Glorfindel's field dress art. 4. Rank images were made based on the Wikipedia https://en.wikipedia.org/wiki/Military_ranks_of_East_Germany Disclaimer: The purpose of this modification is to give the game the Cold War atmosphere to match the setting of the game, however, the author of this modification isn't trying in any way to propagate any regime or ideology. Special Thanks: - Goldhawk Interactive - for creating and publishing such a beautiful game - EmperorGrieferus - for the parade uniform art - DAKY-Illustrations - for the uniform art - Glorfindel - for the field Dress art - People from Wikipedia who made the Military Ranks of East Germany page - Jsleezy for the Jsleezy's Real Armors modification - People from goldhawkinteractive forums - All those people who decided to download this modification. Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip "Pataschka's DDR Commander" folder into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's DDR Commander" string and hit "Activate" Button 6. Select "Pataschka's DDR Commander" string and hit "Move up" Button for this mod to be higher than "Jsleezy's Real Armors" 6. Click "Back" button Now you can launch the game ------------------------------ This mod is compatible with anything that does not replace the same files (unless you go around tweaking them). Pataschka's DDR Commander.zip Pataschka's DDR Commander ALT.zip Pataschka's DDR Commander Khall's More Portraits.zip Pataschka's DDR Commander MPI.zip Pataschka's DDR Low Ranking Option.zip Mirror: https://www.nexusmods.com/xenonauts/mods/59/?tab=files
  4. This modification requires Xenonauts Community Edition and Jsleezy's Real Fighter Portrait Pack XCE One way (and probably the best one) to install Xenonauts Community Edition is to switch to the Community branch in Steam by right-clicking on Xenonauts, selecting Properties, going to the Betas tab and selecting Community. After the installation process is complete Khall's More Portraits addon in X:CE should be deactivated in the launcher. Make sure that in the launcher "Pataschka's Stargate Administrator" prioritized higher than Jsleezy's Real Fighter Portrait Pack XCE Version history: 1.0 This modification changes loading screens, rank images, main menu screen and the uniforms of the agents to look like The 60-70s Gendarme of Saint-Tropez. At the main menu screen: - The main menu screen was replaced with a UFO film frame. - At the difficulty screen each uniform was repainted to look like Gendarme uniforms in following order: easy - Gendarme uniform, normal - Ludovic Cruchot's unifrom, hard - Adjudant Jerome Gerber's uniform, insane - nun At the base: - The character of the scientist in the lab facility was changed to The Colonel - The character of the drill instructor in the personnel tab was changed to Ludovic Cruchot (and for the upgraded personnel tab to Jerome Gerber) - In the storage screen the character who sits there was changed to Gendarme Taupin - The character of the engineer in the worshop was changed to Gendarme Beaupied - All the soldier photos were edited to have the Gendarme's summer uniform (like in the films) - In the roster screen the basic uniform was replaced with the Gendarme's summer uniform. - Ranking images and names were changed to match Gendarme's ranks and insignias - Funding image at the end of the month was edited to the "Gendarme's meeting" from "Gendarme in New York" film. - Xenopedia image of basic armor wас altered to match the changes made by this mod. New rank names are: - Gendarme (sous contrat) - Gendarme (de carriere) - Marechal des logis-chef - Adjudant - Sous-lieutenant - Lieutenant - Capitaine - Commandant Ground combat: - Icon on the loading screen was changed from alien to UFO logo. - Hidden movement screen, Mission fail and mission victory screens were edited with photos from the Gendarme films. - Basic armor was recoloured from blue to brown-yellow to match the image in the roster screen The used source photos are not mine (I only cut, edited them and placed them into the game). Though they can be freely accessed from the internet by anyone, If you're the author or the model from one of these photos and for some reason you see the usage of the photo is inappropriate, please PM me and I'll remove them as soon as possible. The purpose of this modification is to give the game the atmosphere from Le Gendarme Et Les Extra-Terrestres film to match the setting of the game. Screen01 Screen02 Screen03 Screen04 Screen05 Screen06 Screen07 Screen08 Screen09 Screen10 Screen11 Screen12 Screen13 Screen14 Screen15 Screen16 Screen17 Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip "Pataschka's Le Gendarme Et Les Extra-Terrestres" folder into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's Le Gendarme Et Les Extra-Terrestres" string and hit "Activate" Button 6. Click "Back" button Now you can launch the game ------------------------------ This mod is compatible with anything that does not replace the same files (unless you go around tweaking them). Mirror https://www.nexusmods.com/xenonauts/mods/55?tab=files Pataschka's Le Gendarme Et Les Extra-Terrestres 1.0.zip
  5. + Added optional file Pataschka's 70s NPA Force (no uniform) which adds new guns and a new aircraft from Pataschka's 70s NPA Force but without new uniforms and ranks This modification requires Jsleezy's Real Fighter Portrait Pack XCE to work. Make sure that in the launcher "Pataschka's 70s NPA Force" prioritized higher than Jsleezy's Real Fighter Portrait Pack XCE This modification changes rank images, uniforms and operatives photo to look like Japanese National Police Agency of the 1970s . Also this modification adds two new ballistic weapons (Japanese Revolver New Nambu M60 and Rifle Howa Type 64) and a new japanese aircraft intercepter F104 Starfighter. The reskins of the armors and charaters portraits are based on the Jsleezy's Real Fighter Portrait Pack XCE. I didn't make the original armor and character images, I only edited them to have camo reskins and added insignias. All the credits goes to the original authors of the Jsleezy's Real Fighter Portrait Pack XCE modification. Characters photos were edited to have appropriate uniform reskins. New rank images were made from scratch by me though I used images from the internet as a base. This modification uses custom sounds for new weapons and adds new research which gives a player the possibility to build F104 Starfighter aircraft. It's stats are basically the same as for F17 Condor, except it has more HP and is more expensive to build. The image for the research of the F104 Starfighter was taken from the internet, it's not mine, I only used it in the mod, but I didn't create it. The source image for F104 Starfighter in the hangar is based on the paint scheme image for plastic models. I didn't create the original image. Some elements of the uniform were edited from the photos of the japanese uniform collectors as well as the knowledge about the rank insignias and police rank names. I'm eternally grateful to these people because I woudn't be able to understand how the uniforms and insignias should look like, thus I woudn't be able to create this modification. The used source photos and images are not mine (I only cut, edited them and placed them into the game). Though they can be freely accessed from the internet by anyone, If you're the author or the model from one of these photos and for some reason you see the usage of the photo is inappropriate, please PM me and I'll remove them as soon as possible. Custom sounds that are used in this modification are not mine as well. If you're the author or the sounds and for some reason you see the usage of them as inappropriate, please PM me and I'll remove them as soon as possible. This modification is compatible with German Weapons Pack and Full Soviet Weapons Extension Pack by PaulJay, Mikiztli which I highly recommend to use (though they are not mandatory). There are some plans to make the standard uniforms at the ground combat to match the reskin of the mod. It will be created as an addon modification to this mod in the near future. Screen01 Screen02 Screen03 Screen04 Screen05 Screen06 Screen07 Screen08 Screen09 Screen10 Screen11 Screen12 Screen13 Screen14 Screen15 Version history: 1.0 Initial release Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip "Pataschka's 70s NPA Force" folder into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's 70s NPA Force" string and hit "Activate" Button 6. Click "Back" button Now you can launch the game ------------------------------ This mod is compatible with anything that does not replace the same files (unless you go around tweaking them). mirror https://www.nexusmods.com/xenonauts/mods/54 97205779_Pataschkas70sNPAForce.zip 838002306_Pataschkas70sNPAForce(nouniform).zip
  6. If you're using XCE make sure that in the launcher "Pataschka's Buhanka Replacer" prioritized higher than XCE This modification changes vans in the indusrtial zones and cities to UAZ-452 Buhanka. - The blue van is replaced with green (most common) UAZ Buhanka - The red van is replaced with orange UAZ Buhanka - The white van is replaced with grey UAZ Buhanka Version history: 1.0 Initial release Screen01 Screen02 Screen03 Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip "Pataschka's Buhanka Replacer" folder into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's Buhanka Replacer" string and hit "Activate" Button 6. Click "Back" button Now you can launch the game ------------------------------ This mod is compatible with anything that does not replace the same files (unless you go around tweaking them). Mirror: https://www.nexusmods.com/xenonauts/mods/53?tab=files Pataschka's Buhanka Replacer.zip
  7. Well, this mod is a Stargate total conversion, so the uniforms, characters and rank insignias are all from the show. If you're more interested in the Xenonauts as an international organisation, check out my Pataschka's Goldhawk Operatives modification:
  8. This modification requires Jsleezy's Real Fighter Portrait Pack XCE to work. Make sure that in the launcher "Pataschka's Goldhawk Operatives" prioritized higher than Jsleezy's Real Fighter Portrait Pack XCE This modification changes rank images, uniforms and operatives photo. The reskins of the armors and charaters portraits are based on the Jsleezy's Real Fighter Portrait Pack XCE. I didn't make the original armor and character images, I only edited them to have camo reskins and added insignias. All the credits goes to the original authors of the Jsleezy's Real Fighter Portrait Pack XCE modification. Characters photos were edited to have appropriate uniform reskins and now each one of the them has a red beret on the photo screen. New rank images were made from scratch by me (though they is a resemble to a British, Serbian and Montenegrin military ranks, the idea was to make something unique for the Xenonauts organisation). Version history: 1.0 Initial release 1.1 Corpses uniforms images for the inventory were edited to match uniforms in the mod 1.2 Character's uniform from the Personnel tab was edited to match the overall theme of the mod 1.3 Blurry berets were fixed for male and female operatives' portraits 1.4 New paint schemes were added for f17 and mig31 jets replacing the original ones, to match the theme of the mod Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip "Pataschka's Goldhawk Operatives" folder into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's Goldhawk Operatives" string and hit "Activate" Button 6. Click "Back" button Now you can launch the game ------------------------------ This mod is compatible with anything that does not replace the same files (unless you go around tweaking them). Screen01 Screen02 Screen03 Screen04 Screen05 Screen06 Screen07 Screen08 Screen09 Screen10 Screen11 Screen12 Screen13 Screen14 Mirror https://www.nexusmods.com/xenonauts/mods/52/?tab=files Pataschka's Goldhawk Operatives.zip
  9. Well, in the Stargate series they mostly used USAF operatives with appropriate rank insignias. That's why I used them here too. But I agree, it would be much better to use insignias based on the operative country of origin.
  10. This modification changes loading screens, rank images, main menu screen and the uniforms of the agents to look like the USAF uniforms from Stargate series. (ground battle basic and jackal armors were recoloured to match the new outfits) This modification requires Xenonauts Community Edition and Jsleezy's Real Fighter Portrait Pack XCE One way (and probably the best one) to install Xenonauts Community Edition is to switch to the Community branch in Steam by right-clicking on Xenonauts, selecting Properties, going to the Betas tab and selecting Community. After the installation process is complete Khall's More Portraits addon in X:CE should be deactivated in the launcher. Make sure that in the launcher Pataschka's Stargate Administrator prioritized higher than Jsleezy's Real Fighter Portrait Pack XCE Changed ranks in this modification: ----------------------------------------------------------------------------------------------------------------------------------------------------------------- Pataschka's USAF Low Ranking Option This option renames and gives relevant insignias of ranks from Airman to 1st Lieutenant instead of from Airman to Colonel Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's Low Ranking Option" string and hit "Activate" Button 6. Select "Pataschka's Low Ranking Option" string and hit "Move up" Button for this mod to be higher than "Pataschka's Comrade Commander" 6. Click "Back" button Now you can launch the game ----------------------------------------------------------------------------------------------------------------------------------------------------------------- Pataschka's Stargate Administrator basic armor fix This modification requires Pataschka's Stargate Administrator, Xenonauts Community Edition and Jsleezy's Real Fighter Portrait Pack XCE This modification is a fix for basic uniform for Pataschka's Stargate Administrator modification that changes the look of the standart armor. Both for characters and in the xenopedia. Instead of the ugly previous version this one is based on Jsleezy's Real Fighter Portrait Pack basic armor. I only changed the colour and tweaked at a bit. Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip "Pataschka's Stargate Administrator" folder into the /mods folder 3. Accept replacement of the mod files Now you can launch the game Male basic armor Female basic armor Xenopedia Image ----------------------------------------------------------------------------------------------------------------------------------------------------------------- Pataschka's Stargate Operatives with EASY diff savegame optional file Apart from the main modification file Pataschka's Stargate Administrator there is an optional separate file Pataschka's Stargate Operatives This file is the extension that adds faces of Stargate characters for the operatives pool and a savegame with edited operatives on EASY difficulty The operatives in the savegame are: - Jack O'Niell - Teal'C - Samantha Carter - Daniel Jackson - Vala Mal Doran - Cameron Mitchell - Janet Fraiser - John Sheppard - Teyla Emmegan - Carson Beckett All have edited photos, nationalities, regiments and combat experiences in the savegame file. You can check how they look in the gallery (the last 11 images) While the mod itself doesn't require this, the edited savegame will work ONLY if ALL the mods from the list below are actived: Pataschka's Stargate Operatives Pataschka's Stargate Administrator COM-[V1.08] Jsleezy's Real Fighter Portrait Pack Armoured Assault! Tropical and Swamp Tileset Ambience Forest Extended Weapon Descriptions for Fighters [XCE] Xenonauts Fix Pack Khall's Tundra Tileset Lore+ NewCars Random Map Pack Arctic Collection Random Map Pack Desert Style Random Map Pack Farm Edition Restored Community Map Pack Skitso's Alien Base Booster Pack Skitso's Improved Tile Art Pack Skitso's Ultimate Megamix Map Pack 2000 X:CE Extra Maps Pack X:CE Balance Adjustments X:CE Settings X:CE Base Mod If you want use the edited savegame and Pataschka's Stargate Operatives: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip "Pataschka's Stargate Operatives" folder into the /mods folder 3. Open "Pataschka's Stargate Operatives" folder 4. Copy STARGATE EASY.sav file from "Pataschka's Stargate Operatives" folder to c:\Users\Y\Documents\Xenonauts\ where "Y" is your username 5. Launch Xenonauts.exe 6. In the opened "Xenonauts launcher" hit the "Modding Tools" button 7. Select "Pataschka's Stargate Operatives" string and hit "Activate" Button 8. Select "Pataschka's Stargate Operatives" string and hit "Priority UP" Button (So that "Pataschka's Stargate Operatives" will be higher in the list than "Pataschka's Stargate Administrator") 9. Check what mods are activated with the list above (if there are any from the list that are not activated - active them) 10. Click "Back" button Now you can launch the game ------------------------------ Please let me know if you want a savegame with these (or maybe other Stargate characters) but on another difficulty. To edit a savegame in this way is not a fast process so it will take some time. ----------------------------------------------------------------------------------------------------------------------------------------------------------------- Pataschka's Stargate Administrator Version history: 1.0 This modification changes loading screens, rank images, main menu screen and the uniforms of the agents to look like the USAF uniforms from Stargate series. At the main menu screen: - The main menu screen was replaced with Cheyenne Mountain photo. - At the difficulty screen each uniform was repainted to look like USAF uniform in following order: easy - Lieutenant Colonel, normal - Colonel, hard - Brigadier General, insane - Major General At the base: - The character of the scientist in the lab facility was changed to Doctor Rodney Mckay (and for the upgraded lab facility to the face of Radek Zelenka) - The character of the drill instructor in the personnel tab was changed to the general Hammond (and for the upgraded personnel tab to the General Landry) - In the storage screen the character who sits there was changed to Norman Walter Davis Harriman (for the upgraded version of the storage screen was used another photo of the same character) - The character of the engineer in the worshop was changed to Sylvester Siler - All the soldier photos were edited to have a USAF parade uniform - In the roster screen the basic uniform was replaced with the USAF wooden camo uniform and the jackal armor was replaced with SG-1 green uniform. Images of the uniforms were taken from the photo of the show from google. - Ranking images and names were changed to match USAF ranks and insignias - Buzzard and Wolf armors from Jsleezy's Real Fighter Portrait Pack XCE were slightly altered to have stargate insignia. - Funding image at the end of the month was edited to the "officer meeting" from the Stargate Sg-1 show. - Top bar active buttons were recoloured from yellow to blue - Soldier's role images were recoloured from Red background to Blue one. - Xenopedia images of basic, jackal, Buzzard, Wolf armors and the image of lab facility upgrade were altered to match the changes made by this mod. New rank names are: - Airman - Senior Airman - Staff Sergeant - 2nd Lieutenant - Captain - Major - Lieutenant Colonel - Colonel Ground combat: - Icon on the loading screen was changed from alien to SGC logo. - Hidden movement screen, Mission fail and mission victory screens were edited with photos from the Stargarw SG-1 show. - Basic armor was recoloured from blue to green to match the wooden camo image in the roster screen (due to quantity of animation images it was not possible to make camo ground combat uniform) - Jackal armor was recoloured from blue to cold green to match the SG-1 uniform The used source photos are not mine (I only cut, edited them and placed them into the game). Though they can be freely accessed from the internet by anyone, If you're the author or the model from one of these photos and for some reason you see the usage of the photo is inappropriate, please PM me and I'll remove them as soon as possible. The purpose of this modification is to give the game the atmosphere from the Stargate shows to match the setting of the game. I give all credit to Jsleezy for basic armor helmet strap and Wolf and Buzzard armor images (which are originally from Jsleezy's_Real_Fighter_Portrait_Pack XCE modification). Also I give credit to Jsleezy for all head images in mod from "Pataschka's Stargate Administrator" folder (these are heads are too from Jsleezy's_Real_Fighter_Portrait_Pack mod which were edited to have uniform on the portraits) The base image of the basic armor uniform was taken from the google images and belongs to an us 80s airsoft reenactor, it is not mine, I only edited and reshaped part of this image for the mod. If you are this person and you have any issues with me using part of your uniform image in my mod please PM me. I want to say BIG thanks for people at www.goldhawkinteractive.com forum. Especially for old discussions from 2011 about character animations in Xenonauts and preservation of pfp pack/unpacker tool because without it the recolouring of basic and jackal armors won't be possible! Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip "Pataschka's Stargate Administrator" folder into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's Comrade Commander" string and hit "Activate" Button 6. Click "Back" button Now you can launch the game ------------------------------ This mod is compatible with anything that does not replace the same files (unless you go around tweaking them). Screens: Screen01 Screen02 Screen03 Screen04 Screen05 Screen06 Screen07 Screen08 Screen09 Files: Pataschka's Stargate Administrator.zip Pataschka's Stargate Operatives with EASY diff savegame.zip Pataschka's Stargate Administrator basic armor fix.zip Pataschka's USAF Low Ranking Option.zip Alternative link: https://www.nexusmods.com/xenonauts/mods/50?tab=files
  11. Added support for the Khall's More Portraits from the Community Edition. If you are using X:CE with the Khall's More Portraits mod you will need to download both Pataschka's Comrade Commander and Pataschka's Comrade Commander XCE support for Khall's More Portraits for this mod to work properly. If you are using vanilla version of the game then you don't need to download Pataschka's Comrade Commander XCE support for Khall's More Portraits file. Added Optional File with Renamed Ranks of operatives (from Private to Lieutenant instead of from Private to Colonel) The difference between using and not using optional file can be seen from the screen below: Screen For installation unzip into the /mods folder and in the launcher activate and add above Pataschka's Comrade Commander Mod Screen Version History: 1.3 Replaced sprites of the drill instructor from Dmitry Puchkov to sprites of the actor Alexander Nevsky Replaced the original sprites of the base chief engineer with sprites of an actor Aleksei Smirnov (character Fedya from the comedy "Operation Y and Shurik's Other Adventures") 1.2 Fixed black spot for the male jackal armour image on the left side of the helmet next to the ear 1.1 Colonel and Commander rank images were mixed up - fixed Wrong colouring of the hat under the helmet for jackal armour image - fixed 1.0 Initial Release This mod changes loading screens, rank images, the main menu screen and the uniforms of the agents (basic and jackal armor) in the style of the Soviet Union to give the game more Cold War era look. The colour schemes of the changed uniforms were changed to reflect the clothing colours at the ground combat. At the main menu screen: - All three officers were edited to have the look of the soviet-like uniform (uniforms and a cap were recoloured. shoulderboards, buttonholes harness and a military pin were added) - At the difficulty screen each uniform was repainted in following order: easy - lieutenant colonel, normal - colonel, hard - major general, insane - major lieutenant At the base: - The face of the scientist in the lab facility was changed to the face of the actor Aleksander Demyanenko (from his role of the character Shurik). His clothing was slightly changed too (a shirt and a tie were added under the t-shirt which was repurposed as sweater) - The face of the drill instructor in the personnel tab was changed to the face of the famous translator and writer Dmitry Puchkov. The uniform of the character was edited to look like a soviet VDV soldier. - In the storage screen the character who sits there was edited to look like the actor Aleksei Maklakov in his role of warrant officer Shmadko. The tie, cap and sholderboards were added to the uniform of this character. - All the soldier photos were edited to have a soviet-like parade uniform - In the roster screen the basic uniform was replaced with the recoloured soviet m69 uniform and the jackal armor was replaced with recoloured soviet afganka uniform. Images of the uniforms were taken from the photo of the shop www.esty.com - Ranking images were changed from the original to "shoulderboard" variant to match the soldier uniforms Ground combat: - Hidden movement screen was altered to have repainted soldiers from the painting "unequal fight" by Ivan Khivrenko - Mission fail and mission victory screens were edited to have corresponding soldiers at them. For this purpose photos of airsoft players were used from pinterest ,https://twitter.com/historyuniform and www.airsoftgunspb.ru: https://www.pinterest.ru/pin/316659417543223677/ http://www.airsoftgunspb.ru/forum/index.php?showtopic=34868 https://twitter.com/historyuniform The used source photos are not mine (I only cut, edited them and placed them into the game). Though they can be freely accessed from the internet by anyone, If you're the author or the model from one of these photos and for some reason you see the usage of the photo is inappropriate, please PM me and I'll remove them as soon as possible. The purpose of this modification is to give the game the Cold war atmosphere to match the setting of the game, however the author of this modification does not trying in any way to propagate any regime or ideology. Installation Instructions: 1. Go to your Xenonauts assets folder (C:/Program Files (x86)/Steam/steamapps/common/Xenonauts/assets/mods) 2. Unzip "Pataschka's Comrade Commander" folder into the /mods folder 3. Launch Xenonauts.exe 4. In the opened "Xenonauts launcher" hit the "Modding Tools" button 5. Select "Pataschka's Comrade Commander" string and hit "Activate" Button 6. Click "Back" button Now you can launch the game ------------------------------ This mod is compatible with anything that does not replace the same files (unless you go around tweaking them). Screens: Screen01 Screen02 Screen03 Screen04 Screen05 Screen06 Screen07 Screen08 Screen09 Download: Pataschka's Comrade Commander 1.3.zip Pataschka's Comrade Commander XCE support for Khall's More Portraits.zip Pataschka's Low Ranking Option.zip ____ Mirror (external link) https://www.nexusmods.com/xenonauts/mods/45?tab=files
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