Jump to content

Keflin

Members
  • Content count

    56
  • Joined

  • Last visited

  • Days Won

    2

Keflin last won the day on June 6

Keflin had the most liked content!

Community Reputation

53 Excellent

About Keflin

  • Rank
    Squaddie
  1. Hmm, the side view single base mechanic was growing on me a lot. It simplified my game play by not having to micro manage multiple bases. However with the top down view style of base management I can see the advantages there as well. Personally I can work with either but I slightly prefer the side view, especially if it will allow for multi tier base maps to defend, level by level kind of thing. As for single base vs multiple bases, my play style generally was one base full or research and one base full of manufacturing. Any others were effectively radars and runways. My main assault base would normally be my research base because when new techs are discovered for research, they are already at the labs, and the already searched stuff need for manufacturing had to be shipped. A single base mechanic simplifies that. But again I am kind of neutral on that too, it is not like X2 will not be heavily modded anyway not long after release.
  2. What is ETA on next build?
  3. Keflin

    Will I ever not be a rookie??

    Poof! You are a squaddie now.
  4. Keflin

    [V5 General] Rank Structure

    Like Colonel Jack O'Neal and Colonel Amanda Carter?
  5. Keflin

    [V5.1 - Ground Combat] Broken map

    I would this would be an easy fix to push out. It seems about half of the encounters I am getting are hitting this bug.
  6. Same here, took some getting used to.
  7. I installed 1.00.10 the latest I believe into a fresh directory, and I too have an annoyingly many number of "place holder" research screens. However I am willing to again uninstall X1, delete all of the associated directories and reinstall everything from scratch if you can assure me that all of the research screens should have content, no more place holders.
  8. At a high level I see 2 basic challenges. 1) Outdoors you can throw a grenade a healthy distance over traditional LoS obstacles but indoors the ceiling would affect distance due to bouncing off the ceiling. 2) Throwing a grenade around a corner where you have no LoS from a weapon point of view but we all can understand throwing something around a corner sight unseed. I think any more conversation on this should move to another location other than bug reports.
  9. The grenade trajectory should not be blocked at all in this situation.
  10. Om my Windows 10 PC I could not reproduce this problem. I reloaded the same game 4 times with no increase visible.
  11. My latest log show this asset missing: 2019-05-29 21:18:31,633 [ERROR] (D:\Jenkins\workspace\X2 (Build)\hotfix-0.45.1\Assets\Code\Libraries\Common\Code\Assets\ContentManager\Managers\ContentManager.cs:458) LOAD(ASYNC) FAIL: The asset doesn't exist or could not be resolved: FileSystem::assets/assets/xenonauts/assetbundle/windows/generated_map_groundcombatufo_large_boreal_wilderness2_destroyer_advanced_authored_scenes
  12. I seem to be hitting this "undocumented feature" a lot. I hope to see this fixed in V5.2 when it comes out.
  13. Keflin

    Will I ever not be a rookie??

    That would be too easy, it looks like we are now just trolling this subject.
  14. Keflin

    [V5 General] Rank Structure

    I kind of agree with this. Experience improves your skills. Leadership is a whole different mechanic altogether.
  15. Confirmed, the Xsolla downloader appears to have detected the change and is in the process of downloading. Also confirmed V5.1 came up after launch. X1 X-Division has done nothing but kick my butt (got wiped many times), looking forward to making some progress even if just beta testing and unfinished game. Thank you Chris!
×