wulf 21
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Posts
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Topics posted by wulf 21
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- 10 replies
- 1,922 views
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[V5.1 - Ground Combat] small UI issue: 100+ HP not displayed correctly
By wulf 21, in Xenonauts-2 Bug Reports
- 0 replies
- 613 views
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[V5, V5.1 - Ground Combat] graphical glitches with gas/smoke/fire if different types touch/overlap
By wulf 21, in Xenonauts-2 Bug Reports
- 2 replies
- 716 views
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- 1 reply
- 834 views
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- 8 replies
- 1,339 views
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[V5.1 - Ground Combat] downed sebillian still counted as active
By wulf 21, in Xenonauts-2 Bug Reports
- 0 replies
- 475 views
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[V5.1 - Ground Combat] small issue: during shot preview execution the shoot part ignores interrupts
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 463 views
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- 2 replies
- 508 views
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[V5 - Ground Combat] destroyed wooden wall with 100% blocking chance and other parts of buildings that do not work as expected
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 540 views
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[V5 - Ground Combat] terror mission not winable/no civilians/idestructable walls
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 449 views
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[V5 - Ground Combat] UI: generic flag placeholder missing when no soldier selected
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 526 views
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[V5 - Ground Combat] soldier not being crouched after loading GC save (+more wrong animations)
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 569 views
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- 1 reply
- 463 views
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- 1 reply
- 474 views
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[V5 - Geoscape] ATLAS Base Rooms have effect before finish of construction
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 433 views
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[V5 - Ground Combat] Crash after shooting (in TU cost calculation)
By wulf 21, in Xenonauts-2 Bug Reports
- 2 replies
- 423 views
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- 1 reply
- 498 views
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[V5 - Ground Combat] Crash when selecting shield carrier (most likely related to new UI)
By wulf 21, in Xenonauts-2 Bug Reports
- 2 replies
- 791 views
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[V2.1, V5 Ground Combat] Reloading for free/low TU (+crashes)
By wulf 21, in Xenonauts-2 Bug Reports
- 3 replies
- 734 views
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- 0 replies
- 3,702 views
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[V5 - Ground Combat] Shot preview not longer working as expected
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 597 views
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[V5 - Ground Combat] wrong soldier info displayed after mouseover and keyboard commands affect the wrong soldier
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 395 views
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[V5 - Ground Combat] random crash on point blank shooting in UFO
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 448 views
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[V3.0, V5 - Geoscape] some incorrect results, right after first ground combat
By wulf 21, in Xenonauts-2 Bug Reports
- 11 replies
- 1,149 views
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[V5 - Ground Combat] Xenonauts View not Displayed after Loading Autosave from Start of Mission
By wulf 21, in Xenonauts-2 Bug Reports
- 1 reply
- 650 views