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Emily_F

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Everything posted by Emily_F

  1. Yeah, I have always had this even after completely reinstalling on a new PC!! So, for me: Logs are saved locally in C:\Users\dremi\Documents\My Games\Xenonauts 2\Logs Saves go to my OneDrive C:\Users\dremi\OneDrive\Documents\My Games\Xenonauts 2\Saves
  2. I thought that if the non-shooter was crouched they didn't get hit? Or has that changed?
  3. In the picture below, the highlighted soldier was shooting at an alien offscreen, and despite his neighbour being crouched, he got hit. output.log auto_groundcombat_turn_1_start-141.json
  4. I have knocked the enemy leader out and this soldier is stood on top of him but he isn't pickupable. If I grenade him, I can complete the mission output.log user_cant_pick_up_leader-3.json
  5. This may have already been reported but this is from what I believe is v2.08c (downloaded this morning). I completed the first abduction mission, got back to base and as the chopper arrived there is a CTD. It is game-breaking; reloading doesn't fix it. auto_strategy_after_combat-4.json output.log
  6. That's odd; I downloaded whatever the latest version was yesterday, but it has updated again just now.
  7. Loads of red text in the dev console at the end of turn (on recovery screen) output.log auto_groundcombat_turn_5_start-9.json
  8. Have you done the push to the server? It isn't showing an update (my last update was on the 22nd)
  9. FINALLY, we now have an accuracy bonus for crouching!! I also like the reduction in accuracy for injured soldiers (as long as it affects aliens too). With respect to the ability to see all aliens in bases - I wonder if a good extra bit to the research tree would be internal base sensors after researching alien electronics, giving a sensor unit building or something that allows you to see all aliens in the base on the first turn?
  10. I had just placed matey in the circle there and set him to crouch. output.log auto_strategy_before_combat-15.json
  11. The sectoid in the middle of this pic was shot at by the heavy gunner at the 5 o'clock position. It said it was suppressed, but he carried on running to his end position here. I'm not sure how useful the saves will be. Have included logs too in case they help. auto_groundcombat_turn_3_start-14.json auto_groundcombat_turn_2_end-13.json output.log output.log.1
  12. I've always wondered what the point of the surviving civilian score was as it never did anything. It should definitely count for something in some way (a panic reduction or cash bonus etc). Maybe the answer to the abduction mission is to have fewer pods, but the aliens have to capture live people and carry them to the pods (maybe one species of alien is a designated catcher and doesn't have lethal weapons but has a high stun and armour rating, and can carry one or two civilians, and is defended by the other aliens)?
  13. What's the explosive radius meant to be? I'm pretty sure my dudes were 3 tiles away, were uninjured (straight of the side door of the chopper) and were exterminated by a ski mobile. Is the damage tapered down with distance? Vehicles tend to go "whoosh" with lots of flame and smoke rather than "bang" with shrapnel. And it's pretty hard to make diesel to do either unless it's already hot.
  14. Maybe a really small chance with kinetic weapons but more chance with thermal weapons? Would kinda offset some of the plus points of those more powerful weapons
  15. Yeah, I had two soldiers in warden armour and decent stats get wiped out several squares away from ground zero by what was apparently a thermonuclear jet ski disassembly after being inadvertently hit by a couple of accelerated machine gun rounds.
  16. I mean, apart from the fact I agree that the stealth armour looks like a Wish version of Deadpool's costume and totally breaks the look of the game, and is as useless as the HEVY launcher, in my experience the women in the military who would be anywhere near an infantry unit are masc lesbians who do not have curves.
  17. These internal glass doors within a domestic dwelling appear to be impenetrable to everything except light (though they don't let laser light through either). You have to shoot the door out first before being able to target the alien behind it
  18. Further to my last, this is actually a common problem; lots of scenery is failing to appear destroyed even though it actually is (i.e you can walk and shoot through it). Seems to only affect things like rocks, trees and other "props".
  19. The rock that this sebby is merged with was destroyed in the last turn and he has just walked into in. The autosave is from the end of the last turn and the manual one is after he's become one with nature. output.log user_day_65_crash_site_manual_save-2.json auto_groundcombat_turn_1_end-119.json
  20. You flatter yourself; I have no idea who you are, and care even less. No, I'm not from Russia and, to be honest, I don't care about what is happening in Ukraine. We should keep our noses out of other countries' business; I'm tired of paying for Ukraine's defence.
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