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FarflungWanderer

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  1. Hello, everyone! This is my first post on the forum, but I thought I'd like to start by asking a question to the Goldhawk devs. I've wondered why certain actions cost the TU that they do. I know that how many TU your soldiers have is related to the TU stat, but what is the underlying math behind why firing an MG or throwing a grenade varies from individual to individual? Further, why were those numbers chosen? I'm interested in game design, and would love to someday make something in the vein of Xenonauts, so understanding how and why these decisions are made is certainly important to me.
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