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xcom

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Everything posted by xcom

  1. Its an old bug. After a combat, i can't access the base screens, unless i click on a base on the map (small square). Clicking on the first base icon (installations screen) doesn't change that. My resolution is native tv resolution (1360x768). Geforce 570, win 7 64 bit. https://www.dropbox.com/s/aa1lgq0adfe1tzr/xenonauts_2014_01_31_22_58_45_796.avi
  2. I'm almost sure it was the blue car, but it could be the other one too. https://www.dropbox.com/s/k6vqwlw1tp36k4a/xenonauts_2014_01_31_22_14_18_273.avi
  3. Check the civilian inside the house "inside" the stairs. If this bug is already known, just ignore.
  4. but on the "rooms screen" it shows only 2 of them and the other one is not flying. Save file: https://www.dropbox.com/s/av5vni5i5qn8cum/2013-11-20_16.01.49.sav EDIT: Sorry, ignore this. I was playing earlier today and i think i bough another interceptor but it probably hasn't arrived yet. There seems to be now way of deleting this thread. The only thing ican do is edit the text but the title will remain unchanged...
  5. I had five rockets on my backpack (i think that's the maximum i can get) and after i fired the one which was already in the rocket launcher, i couldn't reload them.
  6. https://www.dropbox.com/s/603njlv39htv42q/xenonauts%20bug%20OVERLOADED%20SOLDIER%20GROUND%20 COMBAT.mp4 I'm posting this video because AFAIK this bug is supposed to be eradicated, right ?
  7. Ok. Is it also a known issue when on ground combat if a soldier is in the same situation, that is, has almost all his backpack space occupied and put his weapon down to use a grenade but the grenade doesn't go on his hand space ? and trying to get the weapon back on the hand also doesn't work ? I can post a video of that if needed...
  8. If i select every soldier that is in the chinook (sorry, Charlie) at the base screen and start equipping them until every empty space is filled, the game crashes. I put a shield and a medikit on every soldier and then tried to fill all empty spaces with the standard grenade. When i did that on the last soldier,the game crashed. I can repeat this behavior all the time.
  9. I had to reinstall steam and want to play the latest xenonauts beta version,but i cant remember the beta code to activate xenonauts betas on steam...
  10. Not sure if it matters but that game was a continuation of a 19.4 campaign. I was able to use a 19.4 save file.
  11. That old bug. After ground combat, the only way to go to base screens on the geoscape is by clicking on the base icon. For example, after ending this ground combat. Not sure if it matters but that game was a continuation of a 19.4 campaign. I was able to use a 19.4 save file.
  12. I have seen this happen in 19.4 too. It happens like this: i heal another soldier (not completelly bacause of not enought TUs) and after that i can't continue to heal him. The bug is sometimes reprodutible in this save
  13. Hi. Although i haven't played version 19.4, i played version 19.3 and noticed that before the combat begins (loading combat environment probably) and specially between the last turn and the summary screen the game seems almost to freeze, as it takes quite some minutes to pass for me. This with the option on launcher to send the tracking stats or the like. If i disable the tracking stats, the problem persists, but the game takes much less time "frozen". I have a 20 Mb internet connection, but the internet hub might be slowing it down a lot. I will try without the hub later. I think the game is sending a lot of data when stats tracking is activated.
  14. What happened is that when i was looking at the research screen the game crashed, for no apparent reason.
  15. Maybe calculate if the shot hits the soldier or the shots get near him and then show that anyway regardless if the soldier would see it or not. Like you said.
  16. So i was just looking at a small drone research screen and the game crashed. Before that, i won a ground combat against a medium ship which was on the ground intact (i approached a landed ufo with the chinook). The ground combat was on the farm map if that matters. Is there a dump file and where if that can help i can send it ? win 7 ultimate 64bit
  17. About the new enemy turn screen on ground combat, i don't like it because i think i should see at least what is happening in front of my soldiers, and maybe if they get hit by the side too. I don't know if when they get hit from the back the game should show something.
  18. I haven't tried version 18.1 yet but i prefer the alien turn screen the way as it has always been. I think i should see what my soldiers can see. If the shot came from behind or from the side, maybe that's another story. About the alien turn name being shown instead of civilian turn, IMO there are some reasons for that. In this kind of game, there is your turn and the alien turn. There is no third party turn. Even if you don't agree with that, consider that civilians and local forces move inside the alien turn. Distinguishing between civilian turn and alien turn would add a complexity not needed, and also suppose that in the future they add an alien that have the same footstep sound of humans...this would add more suspense and a degree of mystery. Who is there, human or alien ?
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