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commode70x

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  1. I finally figured it out. Turns out you can't fly while holding a shield. It's odd that it's not actually mentioned anywhere.
  2. I'm getting frequent crashes, and my log file is spitting out the following lines: Tue Aug 29 23:30:18 2017: Xenonauts, version . Tue Aug 29 23:30:18 2017: Pixel Shader Version: ffff0300 Tue Aug 29 23:30:45 2017: ##### : Missing string for label 'GcGUI.Tooltips.SoldierNextButton' Tue Aug 29 23:30:45 2017: ##### : Missing string for label 'GcGUI.Tooltips.SoldierFinishNextButton' I'm assuming that I have to find this GcGUI.Tooltips.SoldierNextButton and enter in something for the string? I really have no idea where to start looking for this.
  3. I just found that the Buzzard Armor in my game doesn't fly. I assume it's an issue with a mod, but none of the mod threads have noted this problem. Looking through the game files, I'm not finding any issue with the jumpPack data string. Is there another way that the game denotes an armor as using flight? Edit: Playing around with the game files, I've found that my X:CE files are what dictate the properties of the armor, and it doesn't seem to change the flight parameter.
  4. The mod was great until I started getting repeatable crashes during ground missions. It was okay until one of those crashes happened during a base invasion, so now my game has effectively ended, randomly at a single turn during a mission. It was a good mod idea, but if the player can't complete the game, then what's the point?
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