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thothkins

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Everything posted by thothkins

  1. <p><p>Welcome to the forums!</p></p>

  2. <p><p>Welcome to the forums!</p></p>

  3. <p><p>Welcome to the forums!</p></p>

  4. One screenshot every couple of months? Q4 release? who knows?
  5. Melee seems perfect for the Sebillians - However, I don;t know if there's any art done for it. It has to at least lokk slightly decent if it's going in the final game. As for the Androns, it would really help if the aliens used buildings and if there were more industrial/ building maps for them to use their ability more often.
  6. That is going to hurt
  7. exactly. you can't get closer than that.
  8. <p><p>Welcome to the forums!</p></p>

  9. <p><p>Welcome to the forums!</p></p>

  10. I've not seen it for a while, but OpenXCom was the game I thought I'd be going back to in months and years to come as it's as close to the original as you're going to get.
  11. Aliens have picked up on the behaviour. He ran straight into fire to get towards some of my soldiers. He was upset about getting shot at. He was too fired up about getting revenge, he wasn't watching where he was going.
  12. Switch explosives and armour for me. I do also like to get the stun weapons early and the alien biology. The stun makes my rocket launchers much more useful and the perks of the biology probably make a difference for my under equipped soldiers.
  13. The folder to place the role images in is:- Xenonauts>Assets>Uitextures>Roles You can put your new images there. If you'd like some premade additions, check out the Soldiers section of the modding list. There are a number to choose from there.
  14. I haven't got to late game for ages, but I generally have the three bases for the coverage and go to all the missions to get the money to run them. Once the three bases are up, I invest back into research and getting a second Chinook squad up. Partly because the first one is overworked and partly to get some squad rotation going.
  15. I look at it as WIP. the sight is part of the balancing, and may change along the way. The melee attack is something I'm hoping to see in the final game, but don't see too many whispers around about it. Perhaps it's been too many watches of Predator movies
  16. <p><p>Welcome to the forums!</p></p>

  17. excellent. thanks for the update
  18. <p><p>Welcome to the forums!</p></p>

  19. <p><p>Welcome to the forums!</p></p>

  20. The natural disguise for all secret anti-alien organisations* Unfortunately, it does mean that at 11am, everyone, and I mean everyone, has to stop for a union won tea break** *and cloud bases, but they aren't as realistic ( ) as secret bunkers 40 ft underground. ** each tea break must be supplied by a kindly lady of indeterminate years***, with a selection of slightly old biscuits. *** despite the huge egos in the studio between cast and crew, the tea lady in fact knows far, far more about movie making than anyone, and she and her husband discuss it briefly before he goes off to his allotment of an evening.
  21. I had assumed they were underground, but the aliens accessing form anywhere +underground radar (not that it stopped EU1994) + lack of an access lift made me think it was above ground. Currently, I'm thinking the aliens use weapons to tunnel down and in. Although why they don't tunnel straight into the command centre and win is a mystery. Back above ground it is!
  22. Pinetree: Is there any more news about your excellent mod being included in the actual Xenonauts release when it comes?
  23. no race would invade knowing there was Chuck Norris there. It's a war of two hits, Chuck hits them and they hit the event horizon.
  24. All are drawn to the thread, like moths to a flame!
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