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player01

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  1. I see, thanks. So death/vehicle death gets punished hard and i dont want too many Privates on difficult missions.
  2. How does the morale work in this mod? On my first terror mission even Sergeants with Fox will wet their pants as soons as a Private or some random NPC dies and start passing 2-3 turns meaning i have to abort. Is this intended? Should i just hug my ship with 8 Rocketeers? (Playing on normal.)
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