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Everything posted by NoIdidnt
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Destroyed UFOs dont make crash sites
NoIdidnt replied to Uxion's topic in Xenonauts Bug Reports / Troubleshooting
yep. but if you only disable one missile not one missile/plane the 3 missiles left will down the scout without closing to gun range. -
Unless im way off sci/tecs dont cost anything until the end of the month or when you hire them. so firing them then rehiring them would cost you more than just keeping them. the mig isnt good for scouts at all compaired to f17s. Acidblood, could you be mixing the mig and f17 up? the mig has way to heavy of weapons to use against scouts and to use one mig as a decoy is unthinkable since it has no option to dodge*roll* out of the way of incoming fire. or mabye you didnt realise that the scout (if crash landed, not destroyed) leaves a crash site on the geoscape which after the ground battle is finished starts your tech tree.*makes a use for your scientists*
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in all my free time waiting for v9.1 i kept thinking, dang 4 days is a long time but there is nothing i can do about it. Just gotta hold on for 4 more days! 4 more days!! Then it hit me, Chris said sunday afternoon UK time... I dont live in the UK. so i looked up the time dif. between the UK and where i live. 16 hours dif. and even in the right direction! The UK is 16 hours ahead of me so ill be getting the update on sat. eve. I know we will all get the update at the same time but for some reason i cant stop feeling like im cheating. I also know i shouldnt pull this out on you guys but i cant help this either. Here it comes!!! MMMWWWWAAAAHHHAAHHHAAAHHAHAHA !!
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Yep. didnt put this thread here for Chris to reply to, just wanted to make sure the problem wasnt on my end.
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New Face Mod needs Blank Face for Xenonauts Infantry Models
NoIdidnt replied to Lionheart2's topic in Modding Discussion
Its not the hat thats off, its my head. Previous war wound, you know..steel plate sorta thing. Thats also why i say words like *SORTA*. -
Ah! ty Akavit. hmmm.. just visited that site and there has been a total of 3 posts this YEAR! and one of them on feb 19 was asking for a reply from BMAN but there has been none. back to my last post.
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i get error 404 trying to view *chinook at angels 1000* threads by tunnelrat. cant open either one. Anyone else?
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New Face Mod needs Blank Face for Xenonauts Infantry Models
NoIdidnt replied to Lionheart2's topic in Modding Discussion
Nice! lol and all i needed to do was have my face ripped off! It was well worth the pain. -
Firaxis Games' XCOM: Enemy Unknown announced!
NoIdidnt replied to Moonshine Fox's topic in Off-Topic
HAhaHA! dont know why i never noticed this before but this thread was started 01/05/2012 and most users online here was 381 on 01/05/2012. Just another thing to prove Firaxis advertising helps out xeno. -
Just did a quick search on this game and it still has no sign of life on their home page, still says its due out this month but i see no chance. has no dedicated forums and any forum i found that had anything to say about it had closed the topic. lol Wow! Me no understand!
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Ah! TY AD
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huh!?
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New Face Mod needs Blank Face for Xenonauts Infantry Models
NoIdidnt replied to Lionheart2's topic in Modding Discussion
not sure people are getting what im saying in this post. it would meen that if someone actually new that facial feature system and was able to create it in useable layers you could actually paste together a very good likeness of yourself. yes i realize how much work this would be but still would be cool to see some day. -
I suggest more special/scripted missions
NoIdidnt replied to Lightzy's topic in Xenonauts General Discussion
yep!- 28 replies
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I suggest more special/scripted missions
NoIdidnt replied to Lightzy's topic in Xenonauts General Discussion
Im kinda partial to (3) umm.. or something. Well.. But i would like to see some special missions that grant you new/specialized research.- 28 replies
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I suggest more special/scripted missions
NoIdidnt replied to Lightzy's topic in Xenonauts General Discussion
(6) or puma poonku <(sp) (8) yep. what he said!- 28 replies
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Firaxis Games' XCOM: Enemy Unknown announced!
NoIdidnt replied to Moonshine Fox's topic in Off-Topic
ok, mabye it wasnt actually a quote by NoIdidnt but it could have been! -
agreed Gauddlike this is the main problem people are having with the new xcom eu. to much simplification, or at leaste its one of the main problems. lets let them have their type game and zenonauts be its own. zenonauts has always tried to stay as close to x-com as possible and i totally appreciate that fact. though xcom has said they are too, just seems like my idea of staying true to the original and their idea are two different things. im still hopefull for xcom eu but where am i spending my time? zenonauts!
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Destroyed UFOs dont make crash sites
NoIdidnt replied to Uxion's topic in Xenonauts Bug Reports / Troubleshooting
lol. i could crash land a scout with my eyes closed. hit afterburners, turn off one missile, hit space bar, and go eat dinner. easy as that! -
I found an alien hiding inside the left wing of a scout ufo once. couldnt see him unless you were also inside the wing.