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adriel

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  1. hello charon been following xdivision pretty long now, i want ti update from 0.99.44 to 1.00.00 (im not sure what version i download the last time, but when i check, i see 0.9.44 in launcher modding tools) do i need to redownload 3 part file or just patch it?
  2. im still sucking at this mod, the most imba thing for me are alien burst fire weapon always hit on 65% accuracy (16 block range) most of the time, and 1 hit kill (of course... realism). smoke cant even protect me anymore (at least flash counter reaction fire which is nice), i know its brutal but the soldier seems like an cadet that never use a gun. shooting at 30%(on medium 5-8 block range) and 10%(at long 10 block range) accuracy most of the time. the best way to kill an enemy is to surround it and then CQC them all (which is risky) well the result is good when you face 8 soldier vs 1-2 alien, but when there is a whole armada, they can even shot you (with burst) without being seen at all. so my question, how many percentage do smoke effect on unit LoS and accuracy? and shooting alien around 3 times without dealing damage (and dont forgot the accuracy) freaking brutal. im not a veteran, only play this game casually
  3. Thanks for the help after trying to get on using shotgun, that gun is awsome. i always like close quarter combat. love it cause the low TU cost so sad that there is no pointer about shield, like particle effect or thing ike that and F*CK xeno because sometime they explode, sometime they dont
  4. why when i shot the enemy it hit but no damage number appeared? is it shield or what? especially xenomorph, sometime its explode when killed sometime its not, can someone explain xeno to me? first time dealing with those creepy creature. and why ballistic shotgun feels so weak even at pointblank range? or it is just shield? sorry for posting here, there is no wikia about this mod so i can find any tips out there. thanks for the mod
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