ralph_09
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[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
wow..thats amazing...you guys really did a great job with mod and tech tree... it is simple and easy to understand(the tech tree) the mod is hard...which i like and approve of very much... -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
lol....proves how much of a noob i am when it comes to this mod.... i thought i was doing well defeating scouts with two condors but i guess that was just a fantasy -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
Weapon sergeant??? yes i think so.... but i think it also requires the other certain sebilians especially for higher "marks"...general rule(for me): if you can capture anything special do it.. stun grenades unlock when you capture a caesan medic and researched.....you can shock baton him to do it but the easier way to capture caesans is pick up their lightning rifles during battle and shooting them in the back for stun and so that their shield will be useless -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
I feel the the dedicated fighters(with 2 cannon hardpoint) are so much better than the fighter( cannon and light hardpoint) in every phase both against larger and smaller UFOs.....is this supposed to be intended??.... can someone tell me how you use the both fighters in the air battles?? -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
If i installed the mod in a new pc do i only have to use the latest update or i have to update every single one before doing the latest?? -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
I dont want to use shotguns....especially against those reapers that zombify you -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
3 questions only @Charon or anybody who can answer. 1. How many stun rockets needed to stun reaper? 2. What are pre requisites for mk3 lasers? 3. How to get advanced medkits? -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
How do you stun reapers...(I've used like 3 stun rockets and its just breathing it like oxygen) and what are the needed techs for mark 3 lasers?? -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
There is a very large (usually) ugly xenomorph waiting for you when you shoot the zombie down............................ First time i encountered one of those already knew what they'll do cause I watched the Aliens series...hahahaha -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
Does anyone have this problem where aesirius doesnt show up as reasearch sometimes?? @Charon it all started missing when i repatched the game so i have the correct modloader -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
@Charon There is a button for melee right? (m key i think)...What if melee weapons are carried and when we press (m) it just uses that as a attack yet uses the weapon's stats and decreases TU....is it possible?......(just an opinion to improve the melee weapons since its being balanced) -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
Hey guys any tips on capturing sebilians without use of stun gas??? -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
Disregard my previous post the save game is corrupted...tested out new game aesirius came up quickly....dont know why in previous savefile research for it did not come out -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods
Whats the pre-requisite for aesirius or other future fighter crafts....I'm already corvette stage phase 1 yet still no aesirius......happened since i installed the patch ... aesirius for me is missing Some lore are also missing like the "knowledge about airfights" so its probably connected with my issue even though i managed to capture all alies -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
ralph_09 replied to Charon's topic in Completed Game Mods