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About ralph_09

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  1. I dont want to use shotguns....especially against those reapers that zombify you
  2. 3 questions only @Charon or anybody who can answer. 1. How many stun rockets needed to stun reaper? 2. What are pre requisites for mk3 lasers? 3. How to get advanced medkits?
  3. How do you stun reapers...(I've used like 3 stun rockets and its just breathing it like oxygen) and what are the needed techs for mark 3 lasers??
  4. There is a very large (usually) ugly xenomorph waiting for you when you shoot the zombie down............................ First time i encountered one of those already knew what they'll do cause I watched the Aliens series...hahahaha
  5. Does anyone have this problem where aesirius doesnt show up as reasearch sometimes?? @Charon it all started missing when i repatched the game so i have the correct modloader
  6. @Charon There is a button for melee right? (m key i think)...What if melee weapons are carried and when we press (m) it just uses that as a attack yet uses the weapon's stats and decreases TU....is it possible?......(just an opinion to improve the melee weapons since its being balanced)
  7. Hey guys any tips on capturing sebilians without use of stun gas???
  8. Disregard my previous post the save game is corrupted...tested out new game aesirius came up quickly....dont know why in previous savefile research for it did not come out
  9. Whats the pre-requisite for aesirius or other future fighter crafts....I'm already corvette stage phase 1 yet still no aesirius......happened since i installed the patch ... aesirius for me is missing Some lore are also missing like the "knowledge about airfights" so its probably connected with my issue even though i managed to capture all alies
  10. Hey is my modloader now correct??
  11. Hi do i have the modloader correctly installed???
  12. Hey....I think this is a bug??? the division machine gun for my defender doesnt show up as a weapon for the vehicle.......ive load up my geoscape map before the initial attack and the weapon is mounted......ive attached the savefile so you can look at it.... (btw this is my first time using the division machinegun in this run....so im not sure if its only in the current battle or if it affects all battles). game 3.sav
  13. Are we meant to lose 1st terror mission ?? Im playing on the latest patch with veteran difficulty......my armor weaponry and everything even tank is useless against the tier 3 caesans with wratih.......it's just impossible hahahahahaha...my armor is the first researchable one and my weapons are unupgraded yet....i have no problem with anything else....just cant get past the 1st terror mission
  14. Hi is it normal that in the first terror mission there is already a wraith ( i think thats the teleporting alien?).............plus aliens are tier 3 or higher and im like the fox armor and no advance weaponry yet
  15. 1. Hello can i ask why the new patch makes all the xenonauts jumpy?? hahahaha ... it's funny yet annoying , all or most gets panicked or something if just one xenonaut has a morale issue even though there is no psych present.... this has happened on multiple occasions.. 2. Terror mission: Aliens in my FIRST terror mission are equipped like they came from tier 3 or some high tier... i know its normal to have higher tier enemies in a terror mission but i was wondering if i did something wrong because they look much more advanced than in the previous patches first terror mission.............or am i just playing dumber than before (again probably) 3. I like the new look of tactical air combat ... it looks alot better than the original xenonauts one ...