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snake

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  1. I believe there is an issue with alien heavy fighter. In game it doesn't seem to have a name and now I can't load the saves since I built it. Tue Mar 08 14:06:31 2016: Xenonauts, version .Tue Mar 08 14:06:31 2016: Pixel Shader Version: ffff0300Tue Mar 08 14:09:37 2016: MOD ERROR: An element to insert already exists: ArmourTue Mar 08 14:09:37 2016: MOD ERROR: Merging XML for armours.xml from mod mods/choicespart4/ failed.Tue Mar 08 14:09:38 2016: ##### : Missing string for label '0'Tue Mar 08 14:09:38 2016: ##### : Missing string for label '0'Tue Mar 08 14:09:38 2016: ##### : Missing string for label '0'Tue Mar 08 14:09:38 2016: ##### : Missing string for label '0'Tue Mar 08 14:09:38 2016: ##### : Missing string for label '0'Tue Mar 08 14:09:38 2016: ##### : Missing string for label '0'Tue Mar 08 14:09:38 2016: ##### : Missing string for label '0'Tue Mar 08 14:09:38 2016: ##### : Missing string for label '0'Tue Mar 08 14:09:38 2016: ##### : Missing string for label '0'Tue Mar 08 14:09:38 2016: ##### : Missing string for label '0'Tue Mar 08 14:09:57 2016: Lua error: cannot open scripts/messageboxdirect.lua: No error So it does seem to be the Heavy fighter missing a string. As item in building it shows ######, working on trying to fix it. If anyone does let me know so I can see if my saves will load correctly.
  2. It should be there from the start of game. If it's not under equipment then check possible mod conflict and make sure the mod is active.
  3. I have a weapon that plays all sounds except when I click to reload. It doesn't play a reload sound even if I change it. It almost sounds like the reload sound is play immediately after the "shot" sound. How do you change a reload sound or add one? Am I missing something?
  4. Ok well I found the name and description of it in the original mods string.xml just ctrl + f research copy and paste. I'm not trying to make my own mod just really liked a weapon from one mod that wasn't compatible with XNT so I'm just adding some weapons to it.
  5. Ok for personal reasons and science I'm adding a weapon from a mod into another and everything is working fine. Except when the research requirements are met and the weapons research pops up its research name is "]]]|||[[[" or something Instead of saying: New projects available for research - "Large Caliber Sniper" It says: New projects available for research - "||||||||" (Can't seem to take a screenshot of the game or I would post picture) I don't know. Probably really simple fix but my brain hurts and I can't seem to change it. Anyone know why? Or what xml you edit that in?
  6. First off I really like this mod! I have a question about editing grenades. I just want the grenades in my game to have a little larger radius and I try to edit the weapons_gc.xml After I edit them, I go to test and they are the same. Also I cannot click on anything (geoscape and can't even use esc to get menu). Is there something else I need to change other than the weapons_gc.xml stats? Without the changes everything works great but I want my grenades to be stronger Nothing above it (priority wise) in mod manager overwrites the changes I made. I just changed range, radius, and added some more damage. I also added explodeAtEndTurn="0". I try to look for tutorial and nothing. Edit 2: Solved it. It was mod conflict, I had fire in the hole enabled with OOS. Deactivated Fire in the hole and works perfectly.
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