evansgreen
Members-
Posts
25 -
Joined
-
Last visited
Reputation
10 Good-
No civilians on any map.
evansgreen replied to Hamstervile's topic in Xenonauts Bug Reports / Troubleshooting
Yeah, is that just random bad (or good) luck? or is it just bugged? -
[V8.9 - General] Vehicles going missing
evansgreen replied to Mr.Prayer's topic in Xenonauts Bug Reports / Troubleshooting
lol no wonder why the russians have such a fame with computers... Reporting bugs LIKE A BOSS. -
After playing a bit assigning and unassigning vehicles and soldiers to a chinook, it suddenly stops allowing me to assign vehicles to my chinook, even when I have wnough space to do so. In addition, I couldn't assign more than one vehicle to my transport even when I had the space to do so. If someone could please tell me where can I find my savegame I would attach it, cause it reproduces the bug everytime I load it. Thx.
-
Sorry! My bad, I meant alpha stage, not beta! Big updates? I'm looking forward to them, still can't believe that someone is finally doing a game with ufo mechanics and appealing aesthetics... I'm impressed by the artwork so far. I've introduced the game to a couple of friends. Liking it aswell so far.
-
Firaxis Games' XCOM: Enemy Unknown announced!
evansgreen replied to Moonshine Fox's topic in Off-Topic
Wow, my post was received with an unexpected amount of sarcasm... I think you just didn't understand what I meant. I mean in no way that the game is totally unrelated, but just take a quick look at aaaaall the other x-com versions that are floating around the web and tell me: ¿Don't you fight aliens? ¿Don't you build and manage a base? ¿Don't you fight in a turn based sequence against them (in most of them)? ¿Don't they have all the characteristics you, zhab, described in your post? and now.... ¿Aren't they bad? like...¿Really bad? Do they have the same feel? that's pretty much my point, like it or not.