shazzi2k
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[v14 Ground Battle] Terror mission score bug.
shazzi2k replied to shazzi2k's topic in Xenonauts Bug Reports / Troubleshooting
It will be fixed for the next version of the game -
Hey guys, Can someone tell me how far it is possible to go in the current build in terms of research and tech? currently i have been able to go as far as plasma theory, laser weapons, alienium craft weapons.
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[v14 Ground Battle] Terror mission score bug.
shazzi2k replied to shazzi2k's topic in Xenonauts Bug Reports / Troubleshooting
Yes, only at terror sites. For me anyway. -
Error when trying to update game under Desura
shazzi2k replied to Centro's topic in Xenonauts Bug Reports / Troubleshooting
This happened to me when i came back from a long absence to check on the games development. I think it was due to having such an old version, i eventually uninstalled the old client then reinstalled the new version, it seemed to work. -
[v14] New recruit 10 day training?
shazzi2k replied to TelQuessir's topic in Xenonauts Bug Reports / Troubleshooting
Well if thats true then its a shame, as it was quite a good concept/feature. -
I also got this on occasion on v13.2. Basically i tend to save alot on the geoscape when intense air combat occurs, so if i get a jet taken down or a squadron gets taken out i can reload. However sometime when i go to reload the save, the game just freezes, i can either ctrl+alt+del and end process or wait it out for a minute or so, then a CTD occurs with the following message, "Xenonaughts has stopped working" followed by a C++ error. It makes the save completely useless, i have had to restart several times due to this . I have attached the errors here I had to take the picture with my phone as printscreen would not work while those error windows were active.
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[v14 - Geoscape & Ground] I broke autosave
shazzi2k replied to Tam Elbrun's topic in Xenonauts Bug Reports / Troubleshooting
I only get one auto save at the beginning of the game then no more auto saves, i do not deleted them. -
[v14] New recruit 10 day training?
shazzi2k replied to TelQuessir's topic in Xenonauts Bug Reports / Troubleshooting
Yes, for the time being do not use the training feature. I noticed this bug in 13.2 also. Not heard of a work around. -
[v14] Strength stat not increasing
shazzi2k replied to Khall's topic in Xenonauts Bug Reports / Troubleshooting
That would make a lot more sense, i am going to edit it and play with the result. -
Hello, do these maps work correctly in V14? The reason i ask is at initial launch i kept getting grey and missing tilesets, once i removed the v13.2 maps and its fine.
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[v14] Strength stat not increasing
shazzi2k replied to Khall's topic in Xenonauts Bug Reports / Troubleshooting
I also think this is a balancing issue. During a mission i attempted carrying an alien corpse on 2 soldiers. At the end of the mission both soldiers STR went to 100 which i believe is max. I beleive the maxpointsinsingle battle is to blame i think it needs to be max 5. <strengthProgress pointsToProgress="1" maxPointsInSingleBattle="100" globalMaxProgress="100" strengthCoeff="80" comment="Points are given when soldier carries a weight that is greater than strenghtCoeff percent its maximum carry weight" />