I have left some ideas about introducing more factions into the game in the other thread, so here are some additions to that thought.
Once again - about factions
I reckon that game would greatly benefit from communication with various factions (by means of RPG communicaton style or whatknot), it could be applied to global scope or to battlefield scope directly.
Area of communication - well, like it real life - demands for tech, money (women...or not), high-skilled Xenonaut soldiers, you name it.
It's not a new thing - JA 1.13 is the best example, really. It would permit the player no to fel the "emptyness" of the planet when he plays against the aliens, but to have rather populated world where "life goes on".
Conflict of interests with other factions, missions issues by other factions (against aliens or yet another faction) for rewards, etc...
Any ideas? Any thoughts on that?