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Overlord

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  1. But then you should make it more clear what the intention is, currently it looks like a bug and is rather confusing for the player. There are two fuel meters during combat and both show different values.
  2. No, it is the first pair. Now with 38,0;53,44;33,29: Edit: Seems you were right, now one missile is also shooting from the center it seems. But I can live with that for now.
  3. There is a WeaponPositions attribute in the aircrafts.xml which should be changed to fix it I guess. Currently it's at 20,44;53,44;33,29 and I believe the first pair is the one for the cannon. Edit: 38,0;53,44;33,29 seems to be a good value.
  4. It's really hard to hit fighters with them because the bullets always fly past them.
  5. The fuel meter on the side panel shows a lower fuel level than the fuel meter on the main screen in air combat.
  6. The F17 shoots its cannon out of its wing instead of its nose.
  7. http://www.goldhawkinteractive.com/forums/showthread.php/1279-V9.2-Ground-Combat-Crash-accessing-soldier-inventory
  8. Same for the autosaves before entering ground combat.
  9. I tried all the usual keys (Space, esc, enter, return etc.), no luck. Alt-F4 worked, though
  10. When many buildings have finished construction the dialog box won't fit on the screen and I can't dismiss it anymore. Maybe just say "XX buildings have finished construction" XX being the number of buildings.
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