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morr

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Everything posted by morr

  1. Gauss Cannon has name "####" in workshop and in research screen.
  2. Antimatter Rifle MK-2 has name "####" in workshop
  3. I got phase 3 ufos attack on yesterday evening
  4. bugs in workshop screen http://steamcommunity.com/profiles/76561198002752676/screenshot/273978479675781312 "name for advanced smoke grenade http://steamcommunity.com/profiles/76561198002752676/screenshot/273978479675785533 "####" -seeker vehicle http://steamcommunity.com/profiles/76561198002752676/screenshot/273978479675789814 alien dark weapons in basics. reactor frag in basics. "basic alien control system dsb" in basics (what can i get from it?).
  5. It is not a problem for me. Yes I don't have enough alloys to manufacturing EVERYTHING too. But I think that is how it should be. You have to choose what do you need most.
  6. Bug report: http://steamcommunity.com/profiles/76561198002752676/screenshot/273978479653076697 Sebilian medic corpse has Caesan corpse image.
  7. I don't know. May be yes, may be no. Since I got shock weaponry I captured a lot of different aliens in missions. I'm 100% sure that I didn't captured large xemonorph (not queen. queen I captured). And I had only one my base assault, I captured no one in that attack.
  8. And my last post for today. The most annoying thing in X-Division for me is... CLOSED inner doors. It is not game breaking thing, but it makes UFO assault to be so easy.
  9. Here is my status Date: 25 february 1980 http://steamcommunity.com/profiles/76561198002752676/screenshot/273978328729130867 - grenades are ok. a lot of everything http://steamcommunity.com/profiles/76561198002752676/screenshot/273978328729131863 - interceptors are ok too except for transports. I still use slow chihook http://steamcommunity.com/profiles/76561198002752676/screenshot/273978328729132782 - interceptor weapons are ok too http://steamcommunity.com/profiles/76561198002752676/screenshot/273978328729133642 - this sucks. where are new tanks? I already have Pulse Laser, Alenium Cannon and Mag Railgun. Can't install them to anything. Something is broken here http://steamcommunity.com/profiles/76561198002752676/screenshot/273978328729134549 - a lot of random stuff here. Developer Items, Armor, Basic Alien Control System, Shock weapon and I think Phase 3 alien weaponry http://steamcommunity.com/profiles/76561198002752676/screenshot/273978328729135167 - it seems that phase 3 is not yet aired for me. I got first alien smart rifle somewhere in the beginning of phase2 http://steamcommunity.com/profiles/76561198002752676/screenshot/273978328729137012 - no new x-com weaponry at all except MAG-1. something is very very broken here in X-Division mod. http://steamcommunity.com/profiles/76561198002752676/screenshot/273978328729135916 - phase-1 seems ok to me. And I have one last available technology to explore: Heavy Plasma Explosives
  10. Everything works fine now. All researches are in place. Thanks for your help I think this was the problem.
  11. How should I install the patch properly? Should I extract all patch files to mods folder or to activate patch as separate plugin in mods manager? Stupid mods manager when I clicked delete X-Division it deleted other plugins. Now I had to reinstall the game once again :/
  12. Thanks for you work! Got some issues with research. I had to rollback the patch. Before patch http://steamcommunity.com/profiles/76561198002752676/screenshot/273978328728914122 After patch http://steamcommunity.com/profiles/76561198002752676/screenshot/273978328728887180 http://steamcommunity.com/profiles/76561198002752676/screenshot/273978328728886074 ---------------- ADDED: May be it's my fault. I will try to reinstall Xenonauts.
  13. Shock Gun requires 82 of 102 TU to fire. 80% of TU. And it has 2 titles range. Imho it is too harsh. May be it should be at least 70% of TU? ADDED: Hmmm I think no. It will become too powerful othervise.
  14. Can Andrones be captured? Shock weaponry kills them with emp and it seems that they are immune to advanced stun weaponry.
  15. Predator Armor weight is 4kg. Something is terribly wrong here. It is heavy armor but its weight is less than weight of basic light armor.
  16. Harridans: They shoot my troops from distance now. OK They shoot my vehicle from distance if they don't see my soldiers. OK In close range with vehicle (no my troops nearby) harridan don't shoot, he just starts flying on 4rd level above my vehicle (now it follows my tank :)). Maybe it is OK too. He would die from tank fire otherwise. (But to keep long distance and start firing from there is better strategy in this case. Not sure if you have such flexibility in AI scripting) Reapers: They don't attack vehicle if there are no x-com troops nearby. They just wandering around my tank. Reaper... maggot? (Infected human): He preferred to attack a civilian and didn't run to my two soldiers and tank. Distance was 17 titles. Wraith: Didn't met them. Other aliens: Didn't see any other stange behaviour. Check attached savegame. There are 2 reapers near tank and 1 harridan above tank. AI_BUG.sav
  17. Thanks for you work! Could you share fixed xml please?
  18. Save is attached to this post. Just press end of turn with this save. Wraith wil come from the south. Btw I didn't install "CharonĀ“s Changes". May be it is important. Wraith.sav
  19. Bug report. Not sure whether it is Xenonauts of X-Division bug. My soldier went to the second floor of UFO and roof of the UFO did not became transparent. Look at my 3 screenshots with 3 differet roof-view modes. This bug is reproducable. It happened few times on different maps with the same UFO type. http://steamcommunity.com/sharedfiles/filedetails/?id=745010572 http://steamcommunity.com/sharedfiles/filedetails/?id=745010678 http://steamcommunity.com/sharedfiles/filedetails/?id=745011619 Great! Thank you! Could you please attach to the topic fixed XML file? Imho "Wraith" are bugged too. Now I have played a bit more and I'm pretty sure that they don't behave properly. They always run to throw-grenade-range and throw grenade May be they will shoot my troops after throwing. Dunno. I always kill them with ease.
  20. Some thoughts about AI. 1) I think Haradan AI is very broken. I played original Xenonauts abot a year ago and as long as I remember they were extremely deadly. They attacked from a long distance, they were very accurate, they shot from flying stance. In X-Division I never lost any soldier to them (normal difficulty). They usually try to approach to close range, they don't shoot from air, they always go down to ground level before opening fire. 2) Melee aliens never attack vehicles (Currently i have Defender only). They don't attack even if there are no soldiers around. 3) Aliens never attack vehicles (Defender) if they see soldiers. Even if soldiers are far away alients just approach them and completely ignore the vehicle. P.S. Can't capture any Phase2 alien Stun grenades/rockets don't work on them and using stun baton in close range is just a suicide. -------------------- Same thing with "Wraith". In X-Division they like to go in close range and throw grenades. That's ok. But they almost don't shoot.
  21. Bug report: in workshop I have "Corsair" & "Corsair Interceptor" but in "X-Pedia" I have record for "Corsair" only.
  22. Bug report: got stable game crash in "Soldier equipment" screen when i try to drag "Antimatter Cannon Battery MK-I" to soldier inventory.
  23. All inner doors are locked in current X-Division version published to MEGA. I never seen any alien went through any door. They always stay in their rooms until i blast an entrance. Only then they come outside.
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