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dipmonk

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Everything posted by dipmonk

  1. Enderal Heavily modded Fallout 4 Xenonauts... I love lots of tbs games (Xcom, Silent Storm, Invisible Inc., Divinity Original Sin 2) but my Xenonauts playtime dwarfs all others Subnautica Outer Wilds (not Worlds)
  2. @PALU- Dude, your tip about planes needing to exit via the corners to avoid being shot down by a certain UFO - a total lifesaver. Thanks to that and your other advice I've now downed dreadnoughts, battleships, and my first mothership.
  3. It was mostly a smokey mess cuz I'd stationed my troops under all sorts of smoke grenade cover. The more entertaining part was probably me flipping my shit... Here's a screenshot from a more recent mission; maybe you'll get a kick out of it. I'd been avoiding big Andron missions for the first two months of phase IV, but with my soldiers all kitted up in the latest gear, and a string of flawless victories against Caesans and Sebillians, I thought, why not give the old robots a spin again. So I went after 'em... in their landed, not shot-down, mothership. On a tiny arctic map. At night. Well, at least I didn't have to use too many flares - flames provided all the light I needed. Check out all that scorched earth!
  4. @PALU Dude... amazing reply. So helpful, so detailed - thank you, man. I'm doing an 99% honestman runthrough so the savescumming isn't an option (I say 99% cuz I allow myself one reload per ground mission if shit goes horribly sideways. Like when I learned that roborexes explode... with 7 of my 10 soldiers within the blast radius). Sounds like I need to be grinding cruiser/carrier missions for the parts to build my airfleet numbers waaay up (sounds like you have 6x9=54, I have 40, and some are older and practically useless), especially more Drakes, and I need to get some better mine tech (I'm still on mini-mines, I feel like I'm tossing pebbles at these UFOs). Thanks again!
  5. Hi guys, So I've played all the way to the fourth phase without shooting down a terror carrier or terror/base assault dreadnought... and now I just keep getting my planes' butts kicked by battleships & dreadnoughts accompanied by interceptors. By missing out on terror/base assault ship cores, have I screwed myself by missing out on some of the other aircraft? In posts and lets plays it looks like there are many planes i'm missing (lotus, firebird, contrail, merlin, night owl, archelon...), some of which can be acquired before phase 4. Or does someone have tips for taking down dreadnoughts & battleships with furies/marauders/hunters? (the lets plays mostly focus on the ground game) Thanks so much!
  6. I LOVED X1, one of my favorite games of all time. However, the final level felt like a letdown - it's laughably easy if a player takes the time to kit his soldiers with all the best gear. Could X2's final level scale in difficulty according to the player's progress? Maybe have the level's enemy count increase based on how long you wait to begin it, and/or how much of the tech tree you've completed, and/or the total unit experience and equipment value you bring into it. Alternately, maybe there could be more compelling reasons to rush into the final level, rather than wait to research everything and level up your squad.
  7. Must say I would have LOVED a Xenonauts-style game with an original world, original lore and original villains, rather than yet another XCOM reimagining... ...but Xenonauts is my favorite game in years, so I'm gonna put my trust in the good folks at Goldhawk and look forward to this all the same.
  8. Is this ever gonna get released? Even if it's not 100% finished, I'd use it!
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