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ZShalafi

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Everything posted by ZShalafi

  1. Thank you for all your responses, PALU. I'll leave an update here in case anyone else come across it. I cleaned up everything described in my last post and installed it again, and now I've played for a couple of days without any issue regarding missing objects. I had one savefile just before entering a mission were it was particulary messy. And after the reinstallment I loaded up that file several times without encountering any problems, apart from the missing civilian sprites that PALU said comes with the vanilla game.
  2. I suppect that the map I was on was tundra, but it didnt look anything like the pictures I have seen. It look like ordinary forrest. The tundra folders was empty, so Im thinking there is something wrong there and the game tries to use forest map tiles or something. I have deleted the game folder, what I could find in Documents, except savegame files, and everything I could find under appdata\roaming. Hopefully that will help me somewhat. I did find a log file while I cleaned up. But Im not certain the errors were before I messed it even more up or after. Thu Aug 01 21:24:20 2019: MOD ERROR: There are multiple elements to update: Map Thu Aug 01 21:24:20 2019: MOD ERROR: Merging XML for maps/forest/mapinfo.xml from mod mods/xceextramaps/ failed. Thu Aug 01 21:24:20 2019: MOD ERROR: There are multiple elements to update: Map Thu Aug 01 21:24:20 2019: MOD ERROR: Merging XML for maps/forest/mapinfo.xml from mod mods/x-division/ failed.
  3. @PALU Thank you for the effort. I cant seem to find out whats wrong. There are either some missing props and/or tilesets, or some (old and hard to get rid of) settings file that refers to something that isnt there. I've encountered some few, small objects missing on desert maps, that inpassable area I descibed before on a industrial or military map, and in forrest maps there are whole subtilesets which looks flat and empty, but are in fact full of different objects. In my effort to find the culprit, I made it worse (unsurprisingly). The civilians now have gotten cloaking technology - only their shadows can be seen. Sadly that doesnt fool the aliens at all, and it doesnt take them long to transform those shadows into blood pools.
  4. Then I dont know how to rectify it. I did as specified in the install description... It must then be some obscure settings file not located in the main game folder, maybe even in roaming... I've read your earlier post, so i know you cant provide much support, but if its not too much of a bother, could you take a look at my mod load list and see if you can spot something out of place in there? There should only be the ones that comes along with X:CE and this mod.
  5. Hi. I had some issues with missing tile and object textures a couple of years back - ex invisible objects, presumable cars, in a parking lot that obstructed view and line of fire and provided cover - and I stopped playing, thinking the mod needed to mature a little. But now that I returned to it, I experienced similar issues, like a black line, several tiles wide, which was not passable by any entity, splitting the map in two. There were several objects on it, like a guard booth, news paper box, etc, but it was in every practical sense like a deep canyon straight down the middle of the map. I havent seen anyone else post about about a similar problem, nor have I seen any YT plays with issues (not that I have seen hours upon hours of gameplay mind you), so Im wondering if its just me? Anyone care and/or able to share some light on the subject?
  6. Really... wow. Who would've guessed it would be so simple. Tackar
  7. Hi. I have the game on steam. I finaly figured out how to get these mods to work, but when I did I got 1 day of playing before steam autoupdated X:CE to the latest version, rendering the mods unplayable. Can I go back to the official version on steam and then manually download and install a previous version of X:CE? Or will there be some copy protection issue? - ZShalafi
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