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Leto

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Everything posted by Leto

  1. Music from that period is pretty awful, except for Pink Floyd, so I wouldn't bother. I'm very happy with the music style as it is. I'm pretty impressed with someone mentioning Suicide Commando though, that is (or was) one of my favorite artists But I wouldn't like that as much in a game, I'd keep some creepy style music like in Terror from the Deep. You catch atmosphere most with music imho.
  2. Lots of sweet stuff most people would like to see ! I agree with most except the intro movie. I know it give a polished look to the game but it's just a one time 2-3 minutes. I think the money could be invested in more 'reused' features. Also the Soviet weapons might not be worth the effort, this would mean more weapons that would be used less. I know it's not really possible but I still like to mention : 'Females' More music sequences would be nice (I really love the music so far !), also for the air combat.
  3. So deliberately choosing this approach to make it look retro is making it more time consuming than a 3D approach (to certain degree)? Wow I bet most of the people don't realise this, so I'm even more grateful for the retro looks now !
  4. I did actually look for that but I only found one paint font in cyrillic and I couldn't type all the symbols I wanted
  5. Yeh you're right about the opacity and the face not dripping, guess I'm just a bit lazy
  6. I'm afraid that's out of my league I'm just an amateur, not an artist. I love postapocalyptic manipulated pictures, wished I could do stuff like that though, it's very cool but very hard to make a normal picture into that. Check this guy out btw : http://alexiuss.deviantart.com/gallery/3239976#/d18h2us 40 hours in one piece and that's when you're talented I just like to take random pictures and put stuff on it
  7. I think the aliens were in the area and noticed a lot of water and oxygen here and just said : Hey guys let's take that one !
  8. Well I think it's refreshing to have it happen in the past really, it will have its own feel, it also fits the retro graphics style really well. And it hasn't been done a lot in other games I guess, so I think it's great they chose the cold war time area. But if this game is successful I'm hoping on a TFTD-style future timeframe sequel . Also TFTD was my favorite by far from the 3 original X-COM games, so under water missions would be awesome as well
  9. 'We are all xenonauts' You can go all directions with this Like : forget the cold war, we have real enemy now !
  10. I just used the logo Chris posted in the other topic, so yeah that's like 100 pixels enlarged to 500 or more, not ideal hehe. I'll do some tomorrow, 1h30am here now
  11. I just took that wall + poster from some free website, didn't want to spend too much time on the poster itself I'll try some of these sprays, that's a cool idea ! Could use a higher res picture of that alien though
  12. I tried something fast just now, I'm not a whizzkid in Photoshop, Illustrator is more my thing but those take a long time to do, so I just tried to implement an idea I had.
  13. Wasn't really a fan of the apoc equipment system (factions were cool idea but made it a bit too realistic, i'm more for all against the aliens ). Techs should be adaptations to battle aliens more effectively, some civilian manufactured junk won't really help out that much...
  14. Agreed, I also don't like the idea of being able to use allcCommanders in a mission, it really makes no sense and the whole purpose of rank obsolete. Heck even having more commanders than anythign else in your whole army is odd... And this will be the result, more tempting to do even more savegame reloads as you want the best squad... ok this is something you make up for yourself but still, it removes flavor. Will be the opposite for me probably, less reloads as I would feel like cheating having all super high ranked soldiers. I like having 1 commander, he's the man, prevent him from dying at big costs etc... that's flavor and coolness !
  15. Good thing I have a map in my mailbox 'Important' where I drop every e-mail with any form of codes in it
  16. Vector drawing (from an existing photo of anything) is a small hobby of mine. I'm terrible at drawing things out of my head, if I had a base (without using any copyrighted material of course), I could try making a cold war-style propaganda style (without patriotism) poster
  17. Never liked the idea of shooting my own soldiers (in one way or another), man I so hated brainsuckers in X-COM:Apocalypse !
  18. The great news keeps on coming, wicked ! I'm completely into that amount of detail, ow yeah !
  19. Then I'll be sleeping well Oh and I see the premium badge is active, nice ! Thanks for the hard work on solving all the website and pre-order issues as fast you could, Chris ! So great to see the future of my favorite type of game is in dedicated good hands !
  20. Looking forward to next build ! I hope the release game will have a wide variety of research, has always been a big part of x-com though not always very balanced.
  21. This sounds very interesting and a awesome addition to the game, I love it when you can raise the level of difficulty for yourself just based on extra objectives that actually rewards you for it. Hah, so far for Disruptor Pulse Launcher nukefest on alien colonies in Terror form the Deep This is a prime example of raising difficulty for yourself, this could potentially make the game WAY harder, which is always nice !
  22. I agree with this completely. The issue 'balance' is very relative in a game like this, as there is no multiplayer to be reckoned with (and if there was it shouldn't be competitive). Which is a blessing, in a lot of games the single player experience is ruined by balancing the game for multiplayer until everyone is basically doing the same thing, using teh same weapons, etc... The great thing about turn based single player games should be all the choices you have, there shouldn't be one way to do things. If you want to bring a full rookie squad you should be able to do so to, just because you want to, nothing should prevent you from doing that, so yes let the rookies flow in
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