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Showing content with the highest reputation on 01/13/2025 in all areas

  1. I agree they are too capable. Perhaps make one of them unconscious, so he must be carried. Then player gets a dilemma : carry briefcase or soldier. This combined with added enemy reinforcements makes nice story.
    1 point
  2. Thanks. You're talking about the Rescue Soldiers mission, right? Not the Extract VIP mission? It's a bug that the Cleaners are attacking civilians on that mission, I'll get that fixed now. We recently added it as setting we can enable / disable on any mission we like so it's a 2 minute change. Beyond that, most of these problems seem to be based around the idea that this should be a Extraction mission, but it's not - we've already got those, and they're a slightly different thing. Really this is an elimination mission where you bring a reduced team and your units start split across the map, and where you can grab your soldiers and retreat if you want. I can see that it might be worth adding the threat of enemy reinforcements if you take too long, but that does complicate the victory conditions a bit if so.
    1 point
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