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Showing content with the highest reputation on 08/10/2024 in all areas

  1. Shouldn't the player be required to build a containment facility before he can capture aliens? And if they are kept in the lab, should alien invaders be able to free them during invasions is they reach a lab?
    1 point
  2. A suggestion: every month, add one more alien to the missions. ALL missions. So after day 180, there are +6 aliens to deal with, and +8 after day 240. We can even say that it starts only after 60 days or so, so we'll be at +5 after 180 days. But currently, something like 15 aliens spread out over a full map while I can bring 16 soldiers concentrated in one location? Of course that's not a challenge, not even on Commander. Sure, the enemies become stronger, but so do you: you get better soldiers, better defence, better offence AND more soldiers to bring to the field. It's a bit too easy with 16 soldiers fully decked out if the aliens don't get any kind of advantage. Or perhaps increase the chance to throw grenades with each passing month: wounded soldiers can be killing for a campaign. Perhaps add poison gas to the game, which dramatically reduces the healing recovery time? Reapers need to be more terrifying. Sure, they hurt when they get close, but they never get close enough to attack. Perhaps add more movement speed to them? Reapers need to be like "Oh shit, full fire on that unit!"
    1 point
  3. For me playing the most recent playthrough felt a bit surreal; felt like I ran straight into a wall. I'm playing on soldier and always auto-complete fighter engagements (just not interested in them). I felt as though I was constantly short of money, but my research was shooting along at a massive pace. Before I even managed to build accelerated rifles, I already had laser weapons researched. I was constantly having to stop engineering production because I had no money. I was selling as much stuff as I could but still never had enough money to keep up with the aliens. At turn 155ish all hell broke loose. I had 2 bases (was building a third), lost the soviet union as a member. Had just found/eliminated an alien base in South America to bring Latin America back under 100 panic Had 4 interceptors and 2 phantoms (was slowly replacing the interceptors when I had money) Suddenly I was swarmed with UFOs, all my fighters were wiped out in the first few engagements (sending out in 3 ship flights) and then I was just watching the panic levels skyrocket as all my fighters were being rebuilt. I managed to get another flight of fighters rebuilt and engaging, but they were just immediately wiped out again. Then the game ended with most of the work over 100 panic. From my perspective the aliens escalated far too quickly and totally outpaced me. I could keep up technologically (research) but I had zero money to build that technology and once I could no longer out-number them (by adding more fighters to flights) I got wiped out. I also never really felt that the game was warning me that things were spiralling out of control. I'd lost the odd fighter, but suddenly I just lost it all. I doubt I'm the best player out there (hence soldier level) but that sudden wipe was demoralising. Can you get regions back? That's what I was trying to do with my new base when I got nuked.
    1 point
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