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  1. After playing, I came up with some suggestions that I could use to improve the game 1.experience. Since Xenonauts 2's vehicles have been modularized, the accessories they carry provide players with more tactics in the game, however, until the end of the game (the current version) does not provide them with an upgrade like the aiming module that the Soldier equipped after researching alien electronics, but instead provides the player with a jetpack that doesn't quite match, I think we should give it a late-game upgrade 2. As I said in my last post, the current jetpack doesn't have much practicality, I feel that after looking at the anti-gravity device, it will be possible to upgrade the existing jetpack to an anti-gravity backpack, which will not only allow our soldiers to hang in the air but also shoot, we will make it consume more ut to do this as a limit, without making it too strong (like Xcom: Enemy Unknown consumes fuel as a limit) With that in mind, hopefully the production team will take these suggestions appropriately (I don't speak English very well, so I use machine translation, please understand) Thank you for watching my post
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