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Showing content with the highest reputation on 12/04/2021 in all areas

  1. Hello there! Since my last game was back in 2020 I was curious about the ingame progress. So I've installed it yesterday and gave it a go. And man, you guys and gals worked hard. A lot has improved and as far as I've catched up from the monthly dev updates, there is still things beeing changed. I would like to give some feedback. The game seems to be a bit resource demanding and loading times from my HDD for both Missions & Geomap are surprisingly long. While loading one of the first missions, windows asked if I'd like to close the unresponsive game window. I'm sure these kind of performance improvements will be focused on later. Fighting the first few encounters was fun and the atmosphere is already pretty intense. The intro sequence looks good as well. The writing felt a bit generic. Somehow I expected a bit more mistery. Well, but don't listen to me, I couldn't do it better anyway. Thank you for your contribution and regular updates!
    1 point
  2. You get Bankrupt about several reasons. The Game plays completely differnt after the important Refits and more Enemy-Integrations in V.22. To get alive the first half Year (182 Days) and longer you have to do the following Steps: 1. Only upgrade your Main-Base with an Hospital, Training Centre, Storage Room, Generator and two Rocket-Defenses, the first 3 are very important in the first Base-Upgrade directly by Gamestart. In the second Month (Day 31) you get more Money for the Generator and one Rocket-Defense, in the third month (Day 62) for the second Rocket-Defense, which are important too. 2. After you get the Cleaner-Information to 125%, which get realy fast (the Autopsy and Interrogaton of a Living one gives you a big Boost), make your Soldiers Battle-Ready for the Cleaner-Base. But don´t attack it, before you are Battle-Ready for it. 3. To get better Battle-Ready for heavyer Aliens and the Cleaner-Base-Attack you have to upgrade your existing Weapons (Standard-Weapons) to Accellerated, which need some Time. The Riflemens, Infantry, Shotgunners and LMG-Soldiers get Minimum the Defender-Armor with the Plate Suit [Shotgunners, Riflemens, Infantry, Sniper] / Target Aid [LMG, Grenadiers]. Much better in that Combination is for the Front-Troopers the Warden-Armor with with the Plate Suit [Shotgunners, Riflemens, Infantry] / Target Aid [LMG] and Standard-Suit with Plate Suit [Snipers] / Standard-Suit with Target Aid [Grenadiers]. 4. Until you get the Camoulfage Suit [an upgrade from your Standard Suit], which get the Warden-Armor and Plate-Suit completely integrated, you get an big Upgrade. Before you have to use the Vest and Plate-Suit-Upgrade seperatly first. That new Suit I use for my Grenadiers, Snipers and LMGs. After you get the Camouflage Suit [Stealth Armor], you can use the Target Aid and better Vests [like the Healing Suit] much better. 5. The Front-Troopers get the Guardian-Battle-Armor [Riflemens, Infantry, Shotgunners] with an Healing Suit as Upgrade. That´s the Main 5 Points, I do for the Upgrades for my Soldiers. To give them more Firepower, 1 Soldier (later 2) get replaced from MARS-Vehicles with Upgrades there too [Alloy Armor, Rocket Launcher and Laser-Cannon]. To get more Money in the Game and the first Year (360 Days) you have to do following: 1. Make Autopsys, which get 100.000 Founds for the most Autopsys directly. Then you get about 300.000 to 400.000 Founds in the beginning Phases. I use that for the Upgrade of my Soldiers to geth them faster Battle-Ready and for 1 / 2 MARS-Vehicle for Support. The Vehicles are very good, esp. after they get the first Armor-Upgrade from Steel to Alloy. 2. Some Autopsys / Interrogations give you an monthly Found Upgrade (total 300.000 Founds [about 50.000 Founds or a little bit more for each Founder-Nation]). 3. After you get this Upgrades (Weapons / Vests / Armor) for your Soldiers, attack the Cleaner-Base at about that Time you get your Game-Over. In most Cases the Attack is done about Day 100 to 115 (don´t forgett the Accelerated Weapons and minimum light Armor / Vests). Then you get 1.000.000 Founds directly and an first big monthly Founds-Upgrade from all Founder-Countrys. 4. After you get your own Aircrafts (f. e. Pegasus Dropship / X-55 Phantom-Interceptor) and you Decomission the X-25 Angels as well as the Skyhawk-Dropship the montly Leasing-Rate drops drastically, which gives you more Founds at Month-End (about 300.000 only for the X-25 Squadron and Pegasus-Dropship in total). 8. With that you can build up an secondary Base in America or Asia-Pacific / Russia-Asia. I place my first Base like you in Africa with the full Radar-Coverage over Europe / Africa. Means: If all goes well, you don´t need more than 4 Bases in total. 1 Main-Base (with everything you need) and 3 smaller Bases (Storage, Fighters, Radar, Defenses). But that is the atm-Status. I concentrate on that in the V.22-Gameplay. We will see how the Gameplay will be with the upcomming Version V.23, which get more already testet and refited / upgraded Features back and more Surprisses like the Cleaners we don´t know yet.
    1 point
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