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Showing content with the highest reputation on 01/27/2019 in all areas

  1. Welcome to the forums. We regularly get requests about making pilots into chracters in their own right, and there's lots of ways they could be implemented - from a detailed system like you're talking about to something simpler that just gives a plane a bonus if it shoots down enough UFOs. I guess for me the biggest potential problem with any pilot system is that I don't want to add any extra clicks when a player launches their aircraft, so any pilot system would need to consider this. At the moment you click on a UFO and then pick the planes you want to try and intercept it, and they launch from the base and start chasing it. If you were forced to choose the pilot for each of your planes every time you launched them then I think the player would quickly find the pilot system a chore, because you launch your planes a LOT. That means I've naturally got a preference for the less complex pilot systems, one where you could for example glance at a plane and see that your pilot was Rank 3 and decide to launch that plane instead of the plane that has a Rank 1 pilot. Having to look up the stats of your individual pilots to see which is better each time you think about launching a plane seems like it would be a lot of hassle, so I think I'd prefer something that clearly marks which pilots are "better".
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