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Showing content with the highest reputation on 11/19/2018 in all areas

  1. Exactly my point. @Dagar I would not compare 1 handed weapons with 2 handed ones, but if I absolutly had to, I would compare them both to riffles. The 2 only things SMG is better than pistols is supression and max damage. Suppression is not good enough, I would rather use flashbangs which costs around the same % TU as shooting once and it is more reliable. Damage is only better in point blank range. In all other catagories it is worse than pistols. With the new shock damage and more bullets, I might end up with issuing both the pistol and SMG to my shielders, pistol in the hand for the open fjeld and switch to SMG when breaching and clearing. And since they both take 6 squares, I can fit it in the belt with 1 ekstra clip for each, for quick and low TU cost switch.
    1 point
  2. The problem that the SMG has it is never truelly the weapon of choice. If you want to deal damage you go for a pistol. If you want to be highly manouverable after shooting you take a pistol. If you want suppression than you usually take an hmg because of the longer range and better suppression. It doesnt help you one bit to 80% suppress a target, but to need support from others to finish the suppression job. It doesnt help that neither the damage, the suppression nor themanouverability is something an SMG can achieve without the support of other weapons. There is basically not a single outstanding feature for an SMG. Yet if we buff them too hard by even a hairs breath they can easily become the next meta. I hope with the addition of the SHOCK effect the weapon gets more a niche of its own, while the increased bullets dont really increase the damage because of the abysmall accuracy anyway, but it increases the damage a bit in point blank situations, which should give it a slight edge against pistols in point blank situations. @Svinedrengen
    1 point
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