Thanks, it's not really a difficulties but it's seems as a strange balance to me - first 2 month I've struggled in the air and on the ground but that was doable. Then I've got all these terror battleships+ heavy fighters in the sky and I had fighters\foxtrots\asireus (alenium rockets\torpedos\gatling lasers). Sure with manual airfights+hypermissile I was able to take down light cruisers and strike corvettes, but had to reload many times till these goes without x2\x3 heavy fighters. Sure I could sucrifice my fighters\asireuses to drop them down anyway but it would mean that they will be not recovered to the next alien wave. Plus the same time these terror battleships appeared - and I faced the same terror forces on the ground. I had wolf armor+lasers mk3 only and what's more important - 10 slots dropship appears so late in the game that you simply dont have a firepower with these lasers or division mk3 to kill all attacking enemies no matter of your tactics.
For taking down Terror battleship+2 heavy fighter I was needed: x3 asireus\fighter\heavy fighter (plasma missile\mag storms) to kill 2 heavy fighers ( 144hour of rest), x8 lancer with plasma torpedos( 144hour of rest), x3 asireus\fighter\heavy fighter (plasma missile\mag storms) to finish the battleship in auto combat. Is it possible to have it researched and built after only 2 month?
Veteran difficulty looks totally unplayable to me, and you realize that only after you spend a lot of time already.
Overall thanks for your work, it was nice experience!