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  1. Can't figure out why the game keeps CTD when loading my mod

    Started by Holi_D, 03-09-2015 16:38
    2 Pages
    1 2
    ctd, mod, mod weapon add model
    • Replies: 19
    • Views: 1,806
    Last Post: 03-11-2015 19:59
    by Max_Caine  Go to last post
  2. New Here, looking for some Modding advice.

    Started by devinemag, 03-03-2015 20:23
    2 Pages
    1 2
    concept, help needed, mod, mod pack
    • Replies: 14
    • Views: 926
    Last Post: 03-08-2015 12:13
    by Gauddlike  Go to last post
    • Replies: 4
    • Views: 646
    Last Post: 01-13-2015 21:54
    by phantra  Go to last post
  3. W.I.P : Sound mod (non music sound replecement/additions)

    Started by phantra, 01-10-2015 05:16
    2 Pages
    1 2
    mod, modding, sound, sound effects
    • Replies: 12
    • Views: 617
    Last Post: 01-16-2015 04:01
    by phantra  Go to last post
  4. [X:CE 0.31+] A Storm of Tranquil Fury

    Started by Man of Doge, 12-30-2014 03:53
    2 Pages
    1 2
    • Replies: 13
    • Views: 2,610
    Last Post: 02-18-2015 04:56
    by Man of Doge  Go to last post
    • Replies: 6
    • Views: 2,321
    Last Post: 01-19-2015 19:13
    by Man of Doge  Go to last post
  5. (Request) Intermediary VTOL Transport

    Started by Zenny, 10-12-2014 16:23
    inspiration, mod, request
    • Replies: 2
    • Views: 577
    Last Post: 10-13-2014 11:23
    by silencer  Go to last post
  6. (Request) BIPEDAL COMBAT VEHICLES!

    Started by RickAyd, 10-09-2014 22:19
    2 Pages
    1 2
    mech, mod, request, vehicle
    • Replies: 11
    • Views: 1,373
    Last Post: 10-19-2014 11:00
    by drages  Go to last post
  7. 486 xcom thanks to everyone who made it.

    Started by turkmenbashi, 10-06-2014 08:54
    blaster, geoscape, mod, pay, ufo
    • Replies: 3
    • Views: 293
    Last Post: 10-06-2014 22:53
    by Commissar Pancakes  Go to last post

    Forum:
    Off-Topic

  8. About weapon dmg types and resistances

    Started by drages, 09-29-2014 08:37
    • Replies: 8
    • Views: 427
    Last Post: 09-30-2014 11:27
    by drages  Go to last post
  9. [X:CE 0.28] Graviton Beam Emitter (Blame! inspired weapon)

    Started by Reactorcore, 09-19-2014 23:51
    2 Pages
    1 2
    • Replies: 14
    • Views: 2,559
    Last Post: 11-23-2014 17:01
    by Aklyon  Go to last post
  10. [V1.09] Pulse-Fire Rifle (V1.0)

    Started by Xenonaunt, 08-21-2014 03:49
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,383
    Last Post: 08-31-2014 22:48
    by Xenonaunt  Go to last post
  11. Kabill "Fire in the hole" mod questions

    Started by Steves, 08-19-2014 05:24
    compatible, kebill, mod
    • Replies: 3
    • Views: 369
    Last Post: 08-21-2014 01:21
    by Steves  Go to last post
  12. Xenonaut Choices MOD - Part 1

    Started by aajs, 07-11-2014 19:53
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 3,469
    Last Post: 08-03-2014 16:45
    by aajs  Go to last post
  13. E-3 AWACS mod v0.9 released!

    Started by dskzz, 06-19-2014 01:10
    2 Pages
    1 2
    aircraft, awacs, mod, recon
    • Replies: 15
    • Views: 1,795
    Last Post: 06-20-2014 15:06
    by dskzz  Go to last post
  14. Designing a Mod around the theme of all out war

    Started by Hovis, 06-02-2014 22:32
    2 Pages
    1 2
    all out war, configs, kill it with fire, mod
    • Replies: 12
    • Views: 1,094
    Last Post: 06-18-2014 11:23
    by Zoring  Go to last post
  15. Crazy Idea

    Started by Basilisk, 04-18-2014 10:26
    mod, total conversions, wwi
    • Replies: 4
    • Views: 454
    Last Post: 06-19-2014 23:07
    by Max_Caine  Go to last post
  16. Stinky's sandpit (Fighting against passive AI.)

    Started by Ol' Stinky, 12-24-2013 08:24
    4 Pages
    1 2 3 ... 4
    artificial intelligence, mod
    • Replies: 32
    • Views: 4,132
    Last Post: 02-14-2014 16:02
    by Ol' Stinky  Go to last post
  17. Skitso's Oppressive UI MOD

    Started by Skitso, 12-30-2013 14:16
    14 Pages
    1 2 3 ... 14
    • Replies: 136
    • Views: 15,667
    Last Post: 06-25-2014 16:25
    by Skitso  Go to last post
    • Replies: 0
    • Views: 344
    Last Post: 11-02-2013 18:25
    by EnderWiggin  Go to last post
  18. Ufo Mission Analysis

    Started by Max_Caine, 10-12-2013 11:46
    13 Pages
    1 2 3 ... 13
    mod, research
    • Replies: 125
    • Views: 21,609
    Last Post: 05-14-2014 09:59
    by KevinHann  Go to last post
  19. lemmbase - lemm's Alien Base Layouts

    Started by lemm, 09-09-2013 11:43
    • Replies: 4
    • Views: 1,405
    Last Post: 09-27-2013 20:35
    by lemm  Go to last post
  20. Modding balance changes - attempt 1

    Started by TrashMan, 09-10-2013 08:26
    8 Pages
    1 2 3 ... 8
    balance, mod
    • Replies: 79
    • Views: 4,827
    Last Post: 07-10-2014 07:12
    by TrashMan  Go to last post
  21. Hidden Movement screen getting on the way?

    Started by Jsleezy, 08-24-2013 00:42
    hidden movement, mod
    • Replies: 6
    • Views: 761
    Last Post: 08-26-2013 16:16
    by Jsleezy  Go to last post
  22. Kabill's Air Combat Balance Mod

    Started by kabill, 08-21-2013 17:01
    3 Pages
    1 2 3
    balance, mod
    • Replies: 26
    • Views: 2,315
    Last Post: 10-03-2013 08:46
    by TrashMan  Go to last post
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