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    Tag: mechanics

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    1. Random questions about the game mechanics.

      Started by BogdanM, 10-05-2013 15:04
      4 Pages
      1 2 3 ... 4
      alien craft, mechanics
      • Replies: 34
      • Views: 1,581
      Last Post: 10-09-2013 04:19
      by Wraith_Magus  Go to last post
    2. How does suppression work?

      Started by EisenKreutzer, 09-07-2013 21:58
      mechanics, supperssion
      • Replies: 6
      • Views: 383
      Last Post: 09-08-2013 05:10
      by Max_Caine  Go to last post
    3. 'Herding' question

      Started by Viggo, 06-16-2013 15:49
      • Replies: 9
      • Views: 480
      Last Post: 06-18-2013 15:50
      by Xenomorph  Go to last post
    4. New Gameplay Mechanics for Heavy Weapons

      Started by erutan, 04-16-2013 08:15
      5 Pages
      1 2 3 ... 5
      heavy weapons, mechanics
      • Replies: 42
      • Views: 1,334
      Last Post: 04-22-2013 20:48
      by TrashMan  Go to last post
    5. Burst Fire Update

      Started by Chris, 08-23-2012 13:36
      12 Pages
      1 2 3 ... 12
      burst fire, mechanics
      • Replies: 119
      • Views: 4,396
      Last Post: 01-08-2013 11:50
      by Tacobandit  Go to last post
    6. Air Combat Movement and Targeting

      Started by Belmakor, 08-15-2012 18:54
      2 Pages
      1 2
      air combat, mechanics
      • Replies: 16
      • Views: 1,179
      Last Post: 01-24-2013 16:36
      by GizmoGomez  Go to last post
    7. Range to target in damage formula

      Started by Comassion, 06-21-2012 15:59
      mechanics, range
      • Replies: 5
      • Views: 442
      Last Post: 06-26-2012 16:19
      by Gauddlike  Go to last post
    8. Proposed Suppression Model

      Started by Chris, 06-12-2012 13:10
      17 Pages
      1 2 3 ... 17
      mechanics, suppression
      • Replies: 160
      • Views: 8,175
      Last Post: 07-22-2013 15:05
      by Gauddlike  Go to last post
    9. Poll: suppression poll

      Started by jamoecw, 05-11-2012 09:08
      3 Pages
      1 2 3
      mechanics, suppression
      • Replies: 24
      • Views: 1,474
      Last Post: 05-17-2012 03:01
      by irongamer  Go to last post
    10. JA2 Mechanics

      Started by erutan, 05-09-2012 19:04
      2 Pages
      1 2
      ja2 mechanics code, jagged alliance, mechanics
      • Replies: 14
      • Views: 1,177
      Last Post: 05-12-2012 22:49
      by Game_tester  Go to last post
    11. Suppression Mechanics

      Started by Chris, 04-27-2012 23:19
      22 Pages
      1 2 3 ... 22
      • Replies: 213
      • Views: 24,288
      Last Post: 08-01-2013 19:44
      by Firebeard  Go to last post
    12. Suppressive Fire Alternative

      Started by Gazz, 04-27-2012 19:24
      4 Pages
      1 2 3 ... 4
      mechanics, suppression
      • Replies: 36
      • Views: 2,405
      Last Post: 05-04-2012 09:25
      by Gauddlike  Go to last post
    13. How does Xenonauts compare to Silent Storm?

      Started by NoxNoctum, 02-20-2012 16:22
      gameplay, mechanics
      • Replies: 4
      • Views: 874
      Last Post: 02-20-2012 20:12
      by Jean-Luc  Go to last post
    14. Squad leader

      Started by ringworm, 01-27-2012 10:50
      gui, mechanics
      • Replies: 7
      • Views: 557
      Last Post: 01-28-2012 01:20
      by Beagle  Go to last post
    15. The Air Combat Screen

      Started by shuuk, 01-24-2012 14:21
      5 Pages
      1 2 3 ... 5
      air combat, mechanics
      • Replies: 45
      • Views: 2,695
      Last Post: 02-01-2012 08:12
      by irongamer  Go to last post
    16. Saving Action Points

      Started by imperialus, 12-29-2011 16:31
      mechanics
      • Replies: 2
      • Views: 382
      Last Post: 01-01-2012 10:08
      by Chris  Go to last post
    17. Cover at corners

      Started by Teiwaz, 11-06-2011 23:27
      4 Pages
      1 2 3 ... 4
      cover system, mechanics
      • Replies: 30
      • Views: 2,184
      Last Post: 11-13-2011 11:01
      by Sathra  Go to last post
    18. FAQ - Frequently Asked Questions

      Started by Gazz, 10-22-2011 18:02
      7 Pages
      1 2 3 ... 7
      faq, features, game overview, get off my damn lawn, mechanics, suggestions, x-com, xenonauts
      • Replies: 62
      • Views: 9,415
      Last Post: 09-24-2013 09:53
      by NoirWolf  Go to last post
    19. Psionic mechanics and balance

      Started by Gazz, 10-22-2011 16:36
      attacks, balance, mechanics, mind control, psi, psionics
      • Replies: 8
      • Views: 1,014
      Last Post: 10-23-2011 10:07
      by Gazz  Go to last post
    20. Flamethrower Mechanics

      Started by Gazz, 10-19-2011 22:14
      7 Pages
      1 2 3 ... 7
      • Replies: 67
      • Views: 5,240
      Last Post: 11-27-2012 21:44
      by Mordobb  Go to last post
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