dpelectric Posted April 25, 2014 Share Posted April 25, 2014 There you go, Gaudd! A sense of humor! I didn't think you had it in you; you're always shooting down our little fantasies with strange things like reality Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted April 25, 2014 Share Posted April 25, 2014 Well the clue is in my signature. I usually end up playing devils advocate Quote Link to comment Share on other sites More sharing options...
a333 Posted April 25, 2014 Share Posted April 25, 2014 The interface is only the simplest part I believe, but there are some fundamental issues... I've crawled through the lua one more time and pretty much sure it's the other way around. Codewise, it's not that hard to store list of dead soldiers with various data. Adding variables here and there, like recruit time, for example. It's not hard because you know exactly where in the code you should do it (when you press "hire soldier"), where to store it (in the soldier data), and what exactly to store ("game time"). Same with the reason of death, e.g. every time you reduce the health you store the reason somewhere, and take that reason after death. I'm not saying it's very simple, but it's way simpler than UI upgrade, cause right now it seems that lua is incapable of creating new windows. New buttons = yes, new screens = no. Overhauling this = pain. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted April 25, 2014 Share Posted April 25, 2014 That could be right. Even where lists are used in the default UI they seem to be calls to hard coded lists. Quote Link to comment Share on other sites More sharing options...
Emperor_Zoron Posted April 26, 2014 Share Posted April 26, 2014 So, bottom line, can this be done gentlemen? Keep in mind, we'd be shooting for anything. Even something as simple as a list of names. Quote Link to comment Share on other sites More sharing options...
a333 Posted April 26, 2014 Share Posted April 26, 2014 Definitely not now. I'd not bother GH before the release, so this release will not be delayed further. Quote Link to comment Share on other sites More sharing options...
Emperor_Zoron Posted April 26, 2014 Share Posted April 26, 2014 So try getting it added in afterwards? I did not realize this was the sort of game that could have DLC. Quote Link to comment Share on other sites More sharing options...
dpelectric Posted April 26, 2014 Share Posted April 26, 2014 Yes, or maybe one of the more talented community members will put their skills to work Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted April 26, 2014 Share Posted April 26, 2014 Only if that community member has access to the source code and enough coding expertise to make the required additions. It is not possible as a mod in the way weapon changes or AI adjustments are. The required information is not available in the xml or lua files so it cannot be modded until it is coded first. This system would only be possible at this time if it was created by Goldhawk. Quote Link to comment Share on other sites More sharing options...
Tobbzn Posted April 28, 2014 Share Posted April 28, 2014 Couldn't you have a button that says "File death report" on the losses screen, which would allow you to write your own memorial text, then dump that to a file? I figure the soldiers only have as much character as you give them, anyway... Quote Link to comment Share on other sites More sharing options...
Emperor_Zoron Posted April 28, 2014 Share Posted April 28, 2014 Couldn't you have a button that says "File death report" on the losses screen, which would allow you to write your own memorial text, then dump that to a file?I figure the soldiers only have as much character as you give them, anyway... An interesting idea... It would certainly be better than nothing. Quote Link to comment Share on other sites More sharing options...
erutan Posted April 29, 2014 Share Posted April 29, 2014 Having fallen soldier names scroll in credits seems like it might be able to make it - having a separate room / UI etc for memorials seems a bit much. Quote Link to comment Share on other sites More sharing options...
Dirk Ralthar Posted April 29, 2014 Share Posted April 29, 2014 My original idea was that after you finish the final mission and it does the "Yay we saved the planet ending!" it cuts to that scrolling tribute for your dead before moving into the credits. Quote Link to comment Share on other sites More sharing options...
Commissar Pancakes Posted April 29, 2014 Share Posted April 29, 2014 My original idea was that after you finish the final mission and it does the "Yay we saved the planet ending!" it cuts to that scrolling tribute for your dead before moving into the credits. Dude...are you PREPARED TO SIT THROUGH MINUTES OF NAMES of the men and women you WILLINGLY LEAD TO THEIR DEATHS? I am! They died for the glory of Terra! Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted April 29, 2014 Share Posted April 29, 2014 Couldn't you have a button that says "File death report" on the losses screen, which would allow you to write your own memorial text, then dump that to a file?I figure the soldiers only have as much character as you give them, anyway... I have a pencil and paper for that. Well I say pencil, it is more like a crayon... Quote Link to comment Share on other sites More sharing options...
Commissar Pancakes Posted April 29, 2014 Share Posted April 29, 2014 You have a CRAYON? THAT IS A THING? ...I've just been writing down everything with fowl blood... ...I consume way too much chicken... Quote Link to comment Share on other sites More sharing options...
Jaran Posted April 30, 2014 Share Posted April 30, 2014 I would like this feature. I remember in Rome: Total War how big battles created historic battle sites on the main map and how much I enjoyed that. Memorial room would be something similar for Xenonauts, good fit for a game where the player creates his own story. Quote Link to comment Share on other sites More sharing options...
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