Amiga4ever Posted April 21, 2014 Share Posted April 21, 2014 I think Alien Alloys is very importand at the beginning if we want manufacture laser weapons. I noticed that amount AA from UFOs is really small For example 7x from Corvette when Scatter Laser cost is x9! To fully equip squad with lasers we need to pass at least 6-7 ground missions. Quote Link to comment Share on other sites More sharing options...
StK Posted April 21, 2014 Share Posted April 21, 2014 I never found the alloys to be the limiting factor. For me its usually money or simply workshop time. Quote Link to comment Share on other sites More sharing options...
Amiga4ever Posted April 21, 2014 Author Share Posted April 21, 2014 Unfortunately I'm always lack of AA Quote Link to comment Share on other sites More sharing options...
Larus Posted April 21, 2014 Share Posted April 21, 2014 I personally always found the low amount of recources a good thing. 6-7 Ground missions don't appear to be all that much to be honest. That is assuming that I shoot down any ship I can and visit as many crash sides as I can even when they are all around the world. I played so far 2 times to the very lategame since the last stable release and it never felt like there are too few recources. Sure money, alenium and alloys are not to be wasted until you eventually don't have anything left other than more interceptors (I had like 12-16 marauders in the end ). But I always start my second workshop in the first month and even have to add 2 more in the 3rd month to keep up with the production, the limited recource is at that point mostly money. But that all just my personal point of view Quote Link to comment Share on other sites More sharing options...
silencer Posted April 21, 2014 Share Posted April 21, 2014 Less Airstrike, more GC (I am presuming you are using airsrtikes) and no problem with AA. Quote Link to comment Share on other sites More sharing options...
StellarRat Posted April 21, 2014 Share Posted April 21, 2014 Less Airstrike, more GC (I am presuming you are using airsrtikes) and no problem with AA.Chris stated at one point that he wanted players to be able to complete the game with about 40 ground missions. I actually see no way to do that given the amount of alloys you need to build aircraft and other things, but maybe I'm crazy. Quote Link to comment Share on other sites More sharing options...
kabill Posted April 21, 2014 Share Posted April 21, 2014 Guess it depends on what missions you do. The amount of resources you get for larger UFOs is quite a lot better than the smaller ones (IIRC), while alien bases give fairly good amounts as well (if you don't blow them up). Quote Link to comment Share on other sites More sharing options...
silencer Posted April 21, 2014 Share Posted April 21, 2014 Well it is possible - but you must not waste them in anything between Basic and Mag tech levels. Quote Link to comment Share on other sites More sharing options...
Amiga4ever Posted April 21, 2014 Author Share Posted April 21, 2014 Less Airstrike, more GC (I am presuming you are using airsrtikes) and no problem with AA. I never use AA :-) Quote Link to comment Share on other sites More sharing options...
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