Burzmali Posted April 4, 2014 Share Posted April 4, 2014 I am experiencing crashes on Linux (Ubuntu 13.04 - 64-bit) whenever I down a UFO using auto-resolve. The interception works as usual, but the game locks up (graphics and sound) as soon as I select an option (select new target, return to base). I've attached the backtrace from the crash, there doesn't seem to be any unique error messages in console related to the crash with default traces on. If the interception is handled through air combat, it works correctly. XenonautsCrash.txt XenonautsCrash.txt Quote Link to comment Share on other sites More sharing options...
bucaneer Posted April 6, 2014 Share Posted April 6, 2014 I can confirm this. It only happens after an autoresolve, when pressing either "Return to base" or "Select new target". Redirecting aircraft in other circumstances (i.e. dropships after a ground mission or interceptors after a manual air battle) functions normally. The crash occurs with both of the two recent Wine versions that I have on hand (1.7.13 and 1.7.15). Also, switching to v22 experimental build 2 does not help. Quote Link to comment Share on other sites More sharing options...
Chris Posted April 7, 2014 Share Posted April 7, 2014 Thanks. I'll pass this along to the porter, as this doesn't seem to be occurring in the vanilla Windows version of the game. Quote Link to comment Share on other sites More sharing options...
ko2fan Posted April 7, 2014 Share Posted April 7, 2014 I am looking into this. Quote Link to comment Share on other sites More sharing options...
bucaneer Posted June 1, 2014 Share Posted June 1, 2014 This is still a problem in V1.0 with Wine version 1.7.18. Quote Link to comment Share on other sites More sharing options...
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