Ziggarius Posted March 24, 2014 Share Posted March 24, 2014 (edited) I just recently got the Valkyrie unlocked and built in a test save, dorking around with some other mechanics as opposed to having this on stream. I've uploaded two screenshots below to illustrate my point. I feel the Valkyrie's loadout is set up incorrectly. On the dropship management page, I suggest an extra "row" be added. With the current layout it has available and its "capacity" via the personnel management it is possible for the below mixes before being unable to add any additional soldiers to the Valkyrie. Only two of the squad compositions can be considered viable. 16 person squad 14 person squad 1 vehicle 6 person squad 2 vehicles If we had an additional row on the Valkyrie this would allow for a 12 person squad with 2 vehicles. This would make it the only dropship capable of deploying 2 vehicles with the remaining "capacity" filled with soldiers without any empty capacity. I feel that this would not imbalance the Valkyrie considering that the Valkyrie is incapable of Aborting missions. In my previous playthrough of the game, I completed the game without building a Valkyrie due to insufficient alenium. Seeing what it is capable of, and the whole "deployment" no-aborting nature of it is a serious downside for all missions excluding the End Game mission where you're already at a no-abort portion of the game. For all other mission types, I think I'd prefer utilizing the Shrike over it despite the speed differences. This would allow me the opportunity to build additional Marauder units, and with the base maintenance costs holding onto each type of dropship isn't a good idea. (Especially considering how UFO waves can wind up with six+ UFOs on the map on NORMAL). Just wanted to get some discussion on this as I didn't see anything recent about it. Edited March 24, 2014 by Ziggarius grammar fix Quote Link to comment Share on other sites More sharing options...
Chris Posted March 24, 2014 Share Posted March 24, 2014 Oh, I see what you mean. Hmm. I'm not sure we want to encourage two-vehicle playstyles, as vehicles already pack a decent punch for their crew capacity. But if we do allow the Valkyrie to do it, we would indeed have to add more space. However 4 extra soldiers and drop-ability is a nice enough bonus already. TBH though, I thought you could abort missions in the Valkyrie using the normal methods? You just retreat your guys back into the space where they originally dropped then abort? Quote Link to comment Share on other sites More sharing options...
Ziggarius Posted March 24, 2014 Author Share Posted March 24, 2014 (edited) Was the first thing I tried testing, and it does not allow it to work. The abort menu shows that I'd lose the entire squad of soldiers. Tested it both by moving them off of it and then back onto the drop pods, and not moving the soldiers off of the drop pods. If that is a bug, I'll gladly post it and rescind this suggestion as a 14 squad and a vehicle (or 16 squad) would be sufficient with abort capabilities. Quick Edit: Though I do think it would be a fun risk-reward dropship to allow a two vehicle setup if it meant you can't abort. Though it might catch a few people off-guard if there was no warning in regards to it. Just some food for thought I suppose. Edited March 24, 2014 by Ziggarius Quote Link to comment Share on other sites More sharing options...
Chris Posted March 24, 2014 Share Posted March 24, 2014 It is a bug. You should be able to abort missions using the Valkyrie (despite the fact it makes no sense). Quote Link to comment Share on other sites More sharing options...
kabill Posted March 24, 2014 Share Posted March 24, 2014 (despite the fact it makes no sense). Presumably the soldiers flee the combat zone and wait to be picked up? Quote Link to comment Share on other sites More sharing options...
vaultdweller Posted March 28, 2014 Share Posted March 28, 2014 It is a bug. You should be able to abort missions using the Valkyrie (despite the fact it makes no sense). I imagine the Valkyrie swooping down and hauling them away with some kind of tethering system. Like in The Dark Knight, but with aircraft specifically designed to do so. Quote Link to comment Share on other sites More sharing options...
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