I have a question about door tiles in the sub-map editor. I'll be placing walls around for my building. When I get around to the back of the building and I go to place another door (or add a door later) the door tile aligns halfway on the grid.
I have created a new sub-map, set the layer to 1, placed a wall, and then place a door. Sometimes the door aligns to the tile grid and other times it aligns halfway into the wall
If I realign the door using using pivot and save, the pivot changes are not saved. The file always opens with all my doors aligned 1/2 on the grid. Same as when I load up a map with the building, all the doors are 1/2 off the grid.
Do I have to save out each door as unique Spectre if I mess around with the pivot? I must be missing something here.


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