Merkle Posted March 16, 2014 Share Posted March 16, 2014 As OP states, first of all is it possible? And would anyone actually be able to pull it off? I would love to see a multilayer with friends in co-opt over steam. Each with a base and we can help each other out. Psynoics I just want, back. (I am just assuming this is will be NO.) Quote Link to comment Share on other sites More sharing options...
Chris Posted March 16, 2014 Share Posted March 16, 2014 It's not possible to mod the game to do that - it'd require access to the game source code. It'd also be a lot of work, multiplayer in particular would probably take us devs at least six months to implement so a modder pulling it off would be pretty unlikely. Sorry to disappoint. Quote Link to comment Share on other sites More sharing options...
HammerHead Posted March 16, 2014 Share Posted March 16, 2014 Chris, I sure hope you know that there were at least two times that devs said "multiplayer is impossible in this game", and modders pulled that off. But then again... what would it look like? Quote Link to comment Share on other sites More sharing options...
Ol' Stinky Posted March 16, 2014 Share Posted March 16, 2014 (edited) Multiplayer's not gonna happen. I reckon you could mod in some form of psionics. I'm thinking of a psi-amp weapon with different "modules" (in actual fact, different ammo) with different effects. Stun you could do. Once aliens get proper morale, you could make a morale-breaking power, too, although it'd suppress at the same time. I don't think the abilities the aliens are able to tap into are possible, so no MC. Edited March 17, 2014 by Ol' Stinky Quote Link to comment Share on other sites More sharing options...
Merkle Posted March 17, 2014 Author Share Posted March 17, 2014 Not disappointed at all. Chris your team made a great game, at a great price point. Something to think about, you could, if you wanted, do additions to the game for a small cost. I know I would pay for any additions right away. Quote Link to comment Share on other sites More sharing options...
Skitso Posted March 17, 2014 Share Posted March 17, 2014 Uuhh.. hot seat multiplayer addon. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted March 17, 2014 Share Posted March 17, 2014 Multiplayer's not gonna happen.I reckon you could mod in some form of psionics. I'm thinking of a psi-amp weapon with different "modules" (in actual fact' date=' different ammo) with different effects. Stun you could do. Once aliens get proper morale, you could make a morale-breaking power, too, although it'd suppress at the same time. I don't think the abilities the aliens are able to tap into are possible, so no MC.[/quote'] Multiple ammunition types are hard enough to pull of with normal weapons. Quote Link to comment Share on other sites More sharing options...
Ol' Stinky Posted March 17, 2014 Share Posted March 17, 2014 Uuhh.. hot seat multiplayer addon. That would be cool. The really dedicated people could basically play by e-mail, sending the save over to the other player. Multiple ammunition types are hard enough to pull of with normal weapons. Yeah, not to mention the difficulty of overcoming cover since it doesn't make sense that psionic attacks can hit a rock instead of that Caesan. If some brave sod wants to mod in psychic powers, though, he might be able to get something that works. I'm not that brave sod. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted March 17, 2014 Share Posted March 17, 2014 Not me either! Plus can you imagine the complaints they would get after all their hard work when mind control was still not in there and the same effects could be generated just by shooting the enemy full of holes? Quote Link to comment Share on other sites More sharing options...
LittleMikey Posted March 17, 2014 Share Posted March 17, 2014 Chris, I sure hope you know that there were at least two times that devs said "multiplayer is impossible in this game", and modders pulled that off. But then again... what would it look like? I'm sure the people who made Kerbal Space Program's multiplayer mod would agree with you there Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted March 17, 2014 Share Posted March 17, 2014 If anyone wants to mod in multiplayer on a game based on the Playground SDK, they're welcome to all the suffering and pain that comes with it. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted March 17, 2014 Share Posted March 17, 2014 Modders in general can activate features that are present but not used. I don't know if the playground SDK even has any networking code for them to base a mod on. As Goldhawk have no access rights to modify the engine I doubt mod teams would get anywhere with it, beyond making save files available on a network to enable easier play by email type games. Quote Link to comment Share on other sites More sharing options...
Caaygun Posted March 17, 2014 Share Posted March 17, 2014 How's any multiplayer possible with a real time engine without network? How about this, it was fun: Also, its not really simple real time since player is allowed to alter the speed. Players will want different speeds, one will go into GC while the other has to wait with his geoscape paused. I can't think of a mechanic to pull this off. Quote Link to comment Share on other sites More sharing options...
Ol' Stinky Posted March 17, 2014 Share Posted March 17, 2014 Not me either!Plus can you imagine the complaints they would get after all their hard work when mind control was still not in there and the same effects could be generated just by shooting the enemy full of holes? Yes, yes I can. (: How's any multiplayer possible with a real time engine without network? How about this, it was fun: Also, its not really simple real time since player is allowed to alter the speed. Players will want different speeds, one will go into GC while the other has to wait with his geoscape paused. I can't think of a mechanic to pull this off. That music took me back instantly. I loved Settlers 2, it's neat that someone pulled off that multiplayer hack. The hotseat multiplayer that was hacked into OG X-Com didn't have a geoscape for the aliens iirc. Player 2 only got to fight in ground combat. I'd be more than happy with that. Quote Link to comment Share on other sites More sharing options...
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