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Issues with the Tech Tree [V21.6 Experimental]


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Anyone else have an issue getting MAG tech to proc on the research screen? I did some digging around in the research.xml file to see if there might have been a tech I missed... Saw I didn't, so I went and activated a couple of the debug tools to let me 'spawn' extras in the idea of maybe having missed one from my Scimitar's Plasma Bolt firing upon enemies, ticking 1 of each Alien tech (I'd checked, I'd gotten all of the technologies BUT the MAG weapons) and still no luck. So at this point, not sure if there's a flag not properly triggering or did one of the alien plasma weapon techs fail to be reach properly?

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