Ratliker Posted February 26, 2014 Share Posted February 26, 2014 Played V19 stable When Ufo lands, I assumed it was so that i could assault it with my soldiers squad, like in original xcom, (fight more aliens, loot undamaged ufo). But it didn't work, when my transport reaches the landed ufo it just takes to the air, destroys the transport and flies away. As landed ufos cannot be attacked by interceptors either, it is very frustrating. Please make landed ufos assaultable. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted February 26, 2014 Share Posted February 26, 2014 They are. The problem is that they do not stay landed for very long so the chances are that you will catch it as it is taking off. The latest experimental build has changed the timer so they will remain landed for 8 hours minimum so you should be able to catch them on the ground much more easily. Quote Link to comment Share on other sites More sharing options...
OzoneGrif Posted March 1, 2014 Share Posted March 1, 2014 I haven't got a problem catching landed UFO in the latest experimental. But as soon as I evaluate it will take more than 8 hours to reach the target, I send fighters along to help. It should be nice to have an easy way to escort the Charlie, though. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted March 2, 2014 Share Posted March 2, 2014 If the site is within interceptor range you can assign two interceptors to the same squadron as the dropship for an escort. That could leave you a fighter down if you do get attacked though. Quote Link to comment Share on other sites More sharing options...
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